My households are a mix of actually played households, townies that I thought were too fun to leave in the danger of culling and townies that have a job I want them to keep (gym trainers, butlers, nannies, 'n so forth). I actually unfavourited a bunch of townies for this, just to lessen the insane amount of pictures a leettle bit. In the actual played households there's also variations of sort of main households that have long history and have been played a lot, and offsprings that have been moved out of the house on their own, but haven't been played much since. (I play aging off.) I set them in alphabetical order for this.
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A couple of townies, my two butlers that randomly look alike (I think they went to the same school of Proper Butlering), and then Bridge are moved-out offspring from two families, eloped 'n haven't played much since settling them in. Briar is the one actually properly played here, my criminal boss and the leader of The Cartel, one of her two sons and evil genius scientist half-alien roommate.
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Callaghan is a vampire offspring moved out on his own, not yet played much since. Charr-Edge are roomies and best friends from two different families, similar moved out on their own thing. Carver has been my new main family since the cats and dogs and Cordelia is their moved-out daughter. Cordelia's doggie is the son of the dachshund and corgi you see in the Carver-picture. The two Charity families are sort of similar in very slow-playing function. They're not really related, except in my head, since I wanted to use the same surname. The couple adopted six toddlers when the toddlers came to the game, I play them as a family-oriented couple who couldn't have children and now runs a private orphanage. The pet Charity woman gets all the cute must-find-a-home pets I see in the gallery. It's like an in-between home where other sims can go and visit and play with the pets, and then adopt them. The adoption of course happens with just manage household split, but I liked the idea of having some sort of shelter.
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I don't play pre-mades much, but I couldn't imagine anyone else living in Vlad's place, so eventually I played Vlad enough to get him offspring. (None of that icky touching business though, he ran Heir Trials!) Crazy Dog doesn't refer to the dog, but is the surname, since this is the first of many Newford characters I have in San Myshuno. When San Myshuno was first released I pretty much populated it with Newford characters from Charles de Lint's novels, this is one of them. Da Rocha was created to adopt Dotty (I have several sims that were created to give a home to a specific pet.) Dabros actually is Dragon Age Bros, Varric 'n Blackwall being the only ones from a full gallery-downloaded DA-family that got friends and integrated into my neighborhood, so I kept them. The two De La Meades are brothers from my oldest main family, now moved out on their own.
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DJ Glover is a townie DJ, obviously. First Edge is a moved-out-on-her-own from one of the first families, she's a scientist and she lives with the two alien clones she made. Second Edge is her brother, married with a daughter of another main family. Their eldest eloped and is living in Bridge household now. Third Edge is the mother of all the other Edges, started as a single mother of four children, now semi-retired, still works in top of business career, recently got two chihuahuas. Exbriar are all ex-husbands of the Briar criminal mastermind. Yes, yes she is a Black Widow. Grandma Grant was created to provide a good home for the Scared Cubs. She's actually awesome, Jamaican cooking-loving grandma, I'm very fond of her and her skittish puplets.
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Grasso Angels is another Newford family, a Charity Worker 'n a Detective couple that adopt street kids to raise them up well. Sometimes I add teenagers from gallery if I find interesting ones, sometimes I run into a townie that's a teen on their own, sometimes Vlad drops mindwiped ex-vampire teens on their doorstep, you name it! Gym Trainers are exactly what it says, npc townies with that job. Hacker Girl is from @kalaksed and I do have her boyfriend in as a townie, too, although removed it from these listings. Hermit Youkol is a hermit-edit based on Syberia3 game. Jones is another Newford character, meant to eventually hook up with Holly Rue.
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Yes, I have Judy Hopps, and she's awesome. Gallery-found, some editing. Kalevala are based on Finnish forest deities and they run a huge 64x64 homeless pet shelter/playpark. They don't adopt the homeless pets, they provide food and toys and sleeping places and occasional washing service for all the strays that wander in. Kryta holds another Edge grown up and married. The redhead is the brunette's bodyguard. Landlord is what he says he is. Leroux is an edited townie just to adopt and match that amazing doggie that I named Pepe Le Pew. Life is Strange are based on the game with the same name, all gallery-finds.
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Catarina doesn't need introductions, Mailman is what she says she is, Mahdi Al-Amir are townies, Manor is actually the first grown-up from Grasso Angels street kids family. The others are almost there, she'll get company soon. Mekhet is one of my vampire families, based on the characters I created for a Vampire: the Requiem game once upon a time. The redhead and the black-haired man are the parents of the earlier Callaghan single vampire. Mori-Fucceri are both space changelings, aka result of an alien abduction. He's the son of the bald vampire in Mekhet household, she's the daughter of the detective in Grasso Angels. Knew each other from kidlets, grew up together, teenage sweethearts, had a proper wedding and all, really should play them more.
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Nanny is who she says she is. Parkshaw is much-played household that originally had a homeless teen, child and toddler when I did a homeless challenge. There's also space changeling daughter of the guy and Barbie Q Sauce, who married the said guy. Reaper has Grim, a ghost vampire, vampire toddler and a ghost cat. The ghost vampire lady, Zelina, was dating the son of the Crime Lady when a young vampire (Callaghan) decided he wanted her too. Things got ...complicated. By the time she was a vampire and pregnant she was also living with the Briars, and so right after she gave birth, she also absolutely accidentally honest (right.) burned to crisp in the sun. Enter Grim, who felt bad for the baby in the criminal household, grabbed the baby, the urn, gave up his job and moved into an abandoned little lighthouse. When Zelina appeared as a ghost, she joined the household. Once Ambrose (the toddler) one day grows up, he'll become a master chef and cure his mother. 'n Grim? He's mostly just wanting to fish 'n play with the ghost cat. Rhee was a random creation that I really should play more. Riddell and Rue households are Newford-inspired.
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Salty Paws Staff are townies that were working in a restaurant that I liked so much that I edited them all and turned them into family. They still seem to be mostly all there when I visit the restaurant. Sauce is Captain Sauce's (captainragu) Sauce Family. I love his channel and sim adventures and I just had to get Sauces in my game. It feels oddly weird to -play- them though, like I shouldn't be in charge of what happens to them, but they make awesome neighbors and townies. ...and well, Barbie Q did marry one of my sims. Sauma was created mostly just to be the hooman for my metal cats. Seitakuru was my first vampire, also based on a character of mine from a Vampire: the Requiem game. She's maxed in pretty much everything and is max career level doctor. Silver Girls has two elder townie ghosts, one I found working in the hospital, one working as a detective, so I wanted to make sure they stay in. The other two live ones I found sleeping on park benches and felt bad for them, so quick edits and additions and now they live together. Sixam Crashers are two alien ghosts living in a space ship in Oasis Springs. Meant to be a crashed and now abandoned (and haunted) ship.
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Sixamson was once completely full, I did some edits and splits. It's basically aliens that refuse to disguise themselves. Small Fierce Women are Newford-inspired again, played a lot of them. Jilly Coppercorn in the middle for any fans of the books. Smith is a household of aliens sort of humanizing themselves, but still being proud of their alien heritage. Snobbington was created for the sole purpose of being annoying, so other sims could finish the deviance aspirations and have fights and be mean to people without ruining their actual relationships. ...the toddler is an alien-abduction accident that happened when I was visiting them with other family. Later noticed a baby in Manage Household. The Bird House is Windenburg-based party-loving roommates combination. The Raccoon Rascals are a collection of townies who all dress up as raccoons sometimes. I made a club for them where they meet up in parks and clean and fix things to balance a little bit of the whole messing up.
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Tyrian Homestead is my first main family. Sometimes it feels that they have children all over, and still had to get more to max Parenting skills! Vampire Fan Club are exactly that, and they were created so the vampires could get the Vampire Family aspiration completed without turning the whole neighborhood vampiric. Once the five actual fans have been turned to vampires and the aspiration is full, the insane alien mixologist in the club turns them back to human again. Watanabe is amusing townie that I edited in the gyaro-style, and that dog was a pink stray, so she had to have her! 'n yas, that's Nick Wilde. One day he'll get together with Judy Hopps.
I have currently a lot of Stranger Things kidlets saved from the gallery, waiting to be formed into a household and added in, 'n I'm plotting making Ghibli-movie characters as well, since I'm lately watching those.
I have trouble caring about non-edited townies and premades. Once I edit the townies, it's a different matter, then I like my played sims getting to know them. I run a little nationality lottery on them, it makes the worlds very much alive. I left only some samples in this because yegads, it's full as it is.