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Nekia33painter's avatar
5 years ago

Shy vs Loner and Other Trait Discussions

Anyone find it weird that the loner trait makes sims tense when they are out with other sims? Being around other sims should make them neutral or bored. If your shy then I understand why they would get tense or easily embarrassed. Also why is there no loyal trait? There is a jealous trait and still an aspiration to cancel out jealously but none to make sims faithful? And what is the difference between mean and evil?

26 Replies

  • "izecson;c-17739544" wrote:
    "babajayne;c-17739543" wrote:
    "izecson;c-17739542" wrote:
    "babajayne;c-17739537" wrote:
    "Nekia33painter;c-17739457" wrote:
    "indigo_snap45;c-17739013" wrote:
    i feel like tense is similar to anxious so it makes sense to me


    The problem with traits is you can't really choose the levels of how sims react. Being a loner doesn't always mean you're tense around people.

    Being a loner means you want to be aLONE.


    I'm a loner myself and I'm not always feeling tense around people only when im about to speak in front of them but that is mostly because of the anxiety kicks in, uncomfortable and bored are the emotions I often feel when being around too many people.

    Well I’m a loner too and I think tense fits.


    Hence why like the other poster said, we should be able to customize how our sims want to convey their emotions, choose the level of how they react because not every loner acts the same.

    Uncomfortable, yes, that’s not far from tense anyway.
    Bored, no... I don’t think that’s a strong enough emotion to convey that the sim would like to be alone. It would not make sense to me. A loner seeks to be alone not because other people bore them, but because something about the presence of other people bothers or disturbs them, they need their “me time”.
    If you feel differently about it that’s up to you. I just wanted to share my perspective.
  • I completely agree with this thread, I dont think its necessary for the sims to be too complex however, I do think traits should be more meaningful and we need more of them, I personally dont think a attraction system is needed, hear me out, when you play the game you obviously probably wanting too pick your sims partner etc, although i do get why alot of people want this, I personally like the idea of it more that having it
  • I'm a loner myself but don't mind being in a bigger group of people. I like listening to conversations and as long as I know at least a few of the people involved, don't have to talk much (or at all depending on the conversation), and get some time to myself later on i'm fine.
  • "bella_goth;c-17737352" wrote:
    "Nekia33painter;c-17737346" wrote:
    "bella_goth;c-17737338" wrote:
    yes, the traits are too simple and there are too little. they don't make much of a difference on gameplay but still would be great to have more traits to choose. on the modding community there's a lot and i've installed a few, but why does devs neglect traits so much? and why did they stop adding new ones to the base game?

    I think why they won't add more is because sims flip flop too easily in different moods. Meaningful stories mod helps a lot with tuning the sims emotions.


    but then they add them on packs? maxis really needs more budget.
    also there are ways to calibrate the intensity of traits. i agree emotions are a bit annoying and honestly devs should've picked another personality system to go with them. as of now, i think emotions override and conflict with traits.


    I meant more than three traits.
  • "Nekia33painter;c-17740818" wrote:
    "bella_goth;c-17737352" wrote:
    "Nekia33painter;c-17737346" wrote:
    "bella_goth;c-17737338" wrote:
    yes, the traits are too simple and there are too little. they don't make much of a difference on gameplay but still would be great to have more traits to choose. on the modding community there's a lot and i've installed a few, but why does devs neglect traits so much? and why did they stop adding new ones to the base game?

    I think why they won't add more is because sims flip flop too easily in different moods. Meaningful stories mod helps a lot with tuning the sims emotions.


    but then they add them on packs? maxis really needs more budget.
    also there are ways to calibrate the intensity of traits. i agree emotions are a bit annoying and honestly devs should've picked another personality system to go with them. as of now, i think emotions override and conflict with traits.


    I meant more than three traits.


    ohh okay, yeah you are probably right. it's shown on the first looks of sims 4, there were meant to be 5 traits. perhaps given the whole online to offline change and the emotions, devs decided to give ts4 sims only 3 traits to avoid too much conflict between them. i think devs needed way more time and budget to develop emotions and traits on the game, and it has been a big challenge for them.
    below is the sims 4 screenshot with 5 traits

    Spoiler
    https://beyondsims.com/wp-content/uploads/1097898_10151796356059547_2115648447_o.png
  • "Nekia33painter;d-984372" wrote:
    Anyone find it weird that the loner trait makes sims tense when they are out with other sims? Being around other sims should make them neutral or bored. If your shy then I understand why they would get tense or easily embarrassed. Also why is there no loyal trait? There is a jealous trait and still an aspiration to cancel out jealously but none to make sims faithful? And what is the difference between mean and evil?


    I wonder if this was adjusted recently, as I have several loner sims, but never thought they got too sense. Lately, they get very tense from just sitting in the same room as their sibling... I would understand it if there were a group in the room, but I think an adult should be able to deal with sitting in the same room as his adult sister... I never noticed anything like this before...

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