"Pancakesandwich;15643879" wrote:
@peterskywalker Additionally to what @Keks_Milch asked for, could you also take a screenshot of the aspiration's traits (the one you get for choosing it, and the one for completing it)?
Now that I know of two cases where a hidden aspiration just happened, I think I'll try adding some townies to my household to hunt for more. Maybe I can build an information databank for hidden aspirations out of this?
"mintycupcake;15641813" wrote:
I find it aggravating that there are aspirations that have been scrapped. They need to complete them and patch them it. There's so few aspirations (and traits) in this game. I feel like I'm just making the same Sims over and over.
@mintycupcake Especially aspirations. There is still quite a bit of variance within the traits, but none of the aspirations really feel that interesting. Having a family, being good at fishing, becoming the master of mixing, those all sound nice but not very amazing.
And let's be honest here: Karaoke Soul? Alien Ambassador? Those are some pretty cool things, right? I'd love to have such Sims in my game! (the latter sounds perfect for my scientist Sim actually)
I guess it kind of depends on how you play your game (and how many packs you have). I pretty much never use the negative traits, such as insane, evil, or kleptomaniac. And there's a lot that just don't fit in with my sort of game play, such as ambitious, perfectionist, or dance machine. So that really limits what's left. Maybe it would seem like we weren't making the same sims all the time if it went back to 5 traits like they had in 3? And I've mentioned this before, but I was just brushed off because "you can already do this", but I'd like to be able to have multiple goals without having to switch back and forth. I would forget to switch back or else maybe I want to work at two goals at the same time (ie exercise and listen to music at the same time and have it count towards both "listen to music for x hours" and "workout for x hours".)