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7 years ago
"jackjack_k;c-16380810" wrote:"@Cinebar;c-16379845" wrote:
Who can say if this game's engine and code and take fifty more packs before it implodes, it's already struggling really bad, so I don't think it goes on for five years or six. I think this year is about all it can take without becoming a buggy mess that eventually becomes unplayable if someone had everything installed.
I can't agree that's it struggling at all, it runs at a solid 60fps on my laptop, which doesn't even have a dedicated video card.
It's not even a gaming laptop. It's a thinkpad.
They' ve already had to change the code to fix performance when they upped how many Sims wouldn't be culled and IIRC that update was two years ago. Or at least a year and half. It wasn't mentioned in patch notes. They are always changing stuff to help performance and have already upped the min. specs at least once for the C&D pack. If you haven't noticed not as many Sims are at parks, or in those common space cook out areas as when the game was first released. (Base Game Worlds) That happened about two years ago, toning down how many can be out and about. Do you remember when the game was first released and we were all like YAY! There are Twenty Sims in our outside my house and in the common areas..have you counted lately? There aren't that many and never in the bars anymore since the GT EP. Lucky to have about six in and outside the buildings because of 'event' nights. That is all tied to performance adjusting.
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