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4 years ago
"Lazzial;c-17944120" wrote:
I think part of the personality issue is the simlish language itself. There's so few words all the sims say the same gibberish over and over making all sims seem the same. There can't be more than 150 words in the entire language. I think I'm being generous with that number too. Now take a game like Red Dead Redemption 2. It has over 500,000 lines of dialog giving each character their unique personalities. If they really want Sims to have unique personalities they're going to have to increase the language to allow it to happen. Doubt it will happen though. I really hope Sims 5 will have more diverse and unique Sims rather than being crude stereotypes.
I don't think it's that because previous games managed to have diverse personalities. In Sims 3, the traits influenced so much from autonomous actions to wishes rolled to how other sims reacted to them. Mean sims in the sims 3 are not only autonomously mean and have special interactions on the initial pie menu, but if you play one, they roll wishes to be mean to everyone. They're downright abusive. Depending on other traits, they may feel bad about it, or they may just revel in it. An inappropriate sim is going to behave in awkward ways that a sim who is not will not.
The problem with Sims 4, imo, is it's emotion driven instead of personality driven, and the emotions do not represent a wide range of behaviors. A few things they do to try to differentiate personalities just don't make things feel different because it's just a matter of an emotional buff which makes them behave the way that emotion has them behave.
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