So, I heard from people that the Sims series kind of has a "schedule" to the release of sequels. Once every four years or something like that. We are already in the fourth year, which means that the Sims 5 is rumoured to be released around 2019, and we only got 4 expansion packs!
I know, we got a lot of game packs and staff packs, but in my opinion, I think EA should focus more on releasing Expansion Packs, at least the classics that we all want: Seasons and University. I don't want Sims 4's journey to end next year! I just got the taste of it, the years flew so fast! The game is going in the right direction, please, at least extend the development years for 2 years at least! I want more content. Thank you! I hope EA will see this. :)
"icmnfrsh;c-16300800" wrote: I doubt it. This is the first game where we've only gotten 1 EP in a year. (For 2016 and 2017) It feels like things are moving slower here.
This is also the first game of the series that got the indepth specialty game packs - so keep that in mind.
Well yes but in TS3, for example, the combination of a game pack and an expansion of TS4 would pretty much add up to the same amount of content. Pretty sure GP's and half baked EP's is just a marketing move for more money :p
I agree. Once the new GP drops the game and all dlc will be over £400. More expensive than any of the predecessors. ( I worked it out)
That’s doesn’t seem right at all. The Sims 4 is still the cheapest out of all the games excluding the original.
If you want to ignore The Sims 2 store (which to have everything cost over $1200+) and The Sims 3 Store (which is over several thousand dollars) and The Sims 3 world Packs (which cost anywhere between $20 and $50) then you’d have to ignore The Sims 4’s Stuff Packs and Game Packs.
Stuff Packs replaces the store sets, and SimGuruDaniel confirmed that World Packs wouldn’t be coming to because they introduced Game Packs.
Just because The Sims 2 & 3 stores weren’t “packs” doesn’t mean they don’t count as the total cost of the game.
I’m only adding up what my games cost me. All my sims 2s collection cost me a little over £300. Not including the store as I didn’t buy from that. I can’t remeber the exact figure. But stuff packs were £9.99 and EPs were 19.99 I actually still have my boxes with the prices on as I’m a hoarder of all my sims games even though most use digital :smile:
My sims 3 expansions cost £24.99 and my stuff packs cost me 12.99 at time of release. Again I have my boxes to hand. Some of my boxes say 9.99 but they were bought shortly after release. I have store content but I haven’t paid for a single penny of it because I got points for redeeming my expansions and I watched a ton of ads and got lots of free points that way. I only started that within the last year. I paid for one world (Roaring Heights), was gifted Barnacle Bay and the Dragon valley with a EA voucher and the rest I got with my points and two people generously gifted me two for free.
I know the store is crazy expensive, hence why I wouldn’t have used it at the time of release and I’ll never own all the strore as I refuse to pay for it. I have a little over 7GB and I’m happy. But more importantly the store in 2 and 3 is not essential to my game I can still have fun without it, I feel the sims 4 with only EPs is very lacking and the current method of slicing dlc into little parts is a cash grab the way the store was. But a player can enjoy the sims 3 without the store, I know I did for years for both versions. I didn’t even know there was a sims 2 store until last year. My games weren’t lacking for it. A sims 4 game with no stuff packs or game packs is a very empty game indeed. I get it’s replaced the store but the difference for me is the store wasn’t a necessity in the past, the games were still fleshed out and had lots of activities (with the exception of toddler stuff in the sims 3) my games had lots to do. Whereas in 4 stuff packs are essential for gsme play as the game is thin without them. Want to go bowling? £9.99 please! Ditto do the laundry, ditto getting the rock wall or the ball pit and getting more clothes for your toddlers if you don’t want to use cc. If you want a restaurant it’s behind a £14.99 pay wall, If you want more things for kids to do like puppet theatres you pay 9.99 for the honour, same if you want more realistic children and teens you pay for parenthood. Without those packs the game feels very empty. Amd I appreciate not everyone feels that way but it’s how I feel and a few others I know feel. I envy those who can enjoy this game.
The only thing I got from the store that my game sorely needed was the toddler set. The rest is a lovely to have but I can play my game without my store content. I wouldn’t play the sims 4 with only Expansions. And as said not everyone paid money for their store content. One was a luxury and one is an expensive neccesity.
With the price increase expansions are the most expensive they have ever been.
When I added it all up the sims 4 is not the cheapest when I compare what I paid for my previous games. But for arguments sake if you buy the sims 4 right now your costs are:
Stuff packs right now 9.99 x13 = £129.87 Game packs 6 (including the jungle one) 17.99 x 6 =107.94 Expansions 34.99 x4 = 139.96
Base game standard editon 34.99 Digital deluxe 44.99
Total= £412.76 if buying digital deluxe game, £422.76
If you bought the sims 3 now in origin it’s slightly more at just under £450 but I can’t speak for the costs on steam and I know steam have it on sale quite frequently, one thing is for sure though, the sims 4 will be more expensive when it releases another EP. As it’s not finished it will be the most expensive game of them all by the time it’s done.
About Sims 2. I liked that game but never actually played it that much. To me it was a bit boring. I liked creating my own stuff with the bodyshop but spent less time actually playing. Sims 3 was better for gameplay and also for creativity but it had lot of bugs. Sims 2 expansions are good but they are not necessarily any more full of content than EPs for Sims 4. I had to use lot of CC for Sims 2. It had only 4 base skincolors and 5 eye colors. Sims 4 had 12 skincolors, eyes and haircolors in the basegame. I dont see how it has less when you do some counting. Maybe it just feels like more because it was so new and exiting back then.
I will have to disagree that TS2 EPs weren't bigger. In FT alone there were 124 new objects, 73 new walls and floors, and of course several new hidden lots to vistit, new aspirations (more than one), new gameplay, and that isn't even counting any new hair, makeup or clothes. All sorts of items not even counted since Sims have to make them etc. TS4 EPs are very slim compared to TS2 EPs. And only cost $29.99. And new townies and NPCs just in that one EP.
Everything you described here basically sounds like a slightly fuller Sims 4 Game Pack, lol.
The Sims 2 Expansions were well executed though, but they weren't as big as EPs now. Compare Sims 2 Uni with Sims 3 Uni and it's like 3x the size.
Even Superstar and Makin Magic were bigger than some of the Sims 2 EPs.
"Cinebar;c-16314482" wrote: I will have to disagree that TS2 EPs weren't bigger. In FT alone there were 124 new objects, 73 new walls and floors, and of course several new hidden lots to vistit, new aspirations (more than one), new gameplay, and that isn't even counting any new hair, makeup or clothes. All sorts of items not even counted since Sims have to make them etc. TS4 EPs are very slim compared to TS2 EPs. And only cost $29.99. And new townies and NPCs just in that one EP.
124 new objects is very few for an EP. Some TS4 GPs have that many objects.
Saying there were 73 new walls & floors is extremely misleading, as floor/wall recolors of the same pattern count as separate items in TS2. Spa Day for example would have 188 new walls & floors if it counted like that.
Also TS2 expansions cost $34.99, not $29.99. After adjusting for inflation TS2 EPs are actually more expensive than TS4 EPs.
The Sims 2 Nightlife will retail for $34.99 and is rated T for Teen. It will require the original Sims 2 to play.
Most TS2 EPs were very lacking. Seasons, Pets, Bon Voyage, OFB, Apartment Life, etc. all barely have much content by today's standards.
LOL??
It's true, although Bon Voyage and Pets is debatable. They're all slightly bigger than a Sims 4 GP. OFB, AL and Free Time are basically a GP once you take out the Life State. OFB didn't even come with a Life State as the Servo is an NPC.
Life States were often used in The Sims 2 days to stretch out content. Packs like Bon Voyage show the Sims 2 could have heaps of content as well as a new Life State.
Take away Witches from AL for example, and what's left?
No it isn't, you can play as servos.
Apartment life included aside from witches: Apartments- -which could be built with cheats -allowed sims to live with other households sharing common areas and visiting each other with out loading screens A roommate system A social class system Social group townies which tied with the above system Social Class below is their descriptions by sims wiki
This Expansion Pack introduces new features to bring more realism of community living, Social class. From now, each lot, whether residential or community, calculates its lot class value. The value will indicate if the lot is high to low. The value is determined by the price of the furniture, the size of the lots, the number of household members, the messiness, and the values of surrounding lots.
Social Group Townies Social Group Townies are a new kind of Townies. They are the townies who will occupy vacant apartments and become the roommates. There are 5 kinds of Social group townies, they are Socialite, Tech, Jock, Bohemian, and Gearhead. Socialites and Techies will occupy expensive apartments while Bohemians and Gearheads occupy the worst. In contrast, they determine how "rich" they are and their surroundings.
a whole new world (Belladonna cove) a reputation system which impacted how other sims would react upon meeting your sim and could impact career performance Life skills which were different from other skills the below were all in apartment life (again from sims wiki)
Fire Prevention Edit Fire Prevention Sims with this skill are more effective at putting out fires, and are calmer when a fire actually starts. From a player's perspective, it is easier to get them to move away from the fire. Anger Management Edit Anger Management Reduces the chance of becoming furious with another Sim. When Sims with this skill do get furious, they may get over it faster, and the relationship damage is less. Lifelong Happiness Edit Lifelong Happiness When a Sim has learned this skill, his or her aspiration level will take much longer to decay. Physiology Edit Physiology Sims with this skill build Body skill faster, gain Fitness faster and lose it slower, and lose Energy more slowly. This skill was bugged in the initial release of Apartment Life, so that Sims who learnt it would learn Body skill instantly. The bug was fixed in the Apartment Life patch, but then broken again in Mansion and Garden Stuff. Several mods fix this bug, such as M&G Physiology Fix from Mod The Sims and alfixes mod from More Awesome Than You. These two mods conflict, so use either one of them. Couple Counseling Edit Couples Counseling Allows a new interaction: "Repair relationship with...". When this interaction is used, the Sim using it will start trying to fix the relationship between the two Sims who have a romantic relationship problem. If a couple is divorced, their relationship cannot be repaired. If the repairing Sim was part of a cheated relationship, the relationship cannot be repaired directly by them.
Ceiling Ceiling is a new minor addition. Ceilings are now visible by toggling the ceiling button on the lower left of the HUD. The ceiling can be seen by tilting the camera to the sky from the ground. Also, there is a new buy/build button, the 45 Degree View button, which easily allows viewing of the ceiling. Ceiling can be customized by adding floor tiles.
Measuring Tape Tool This tool automatically activates itself when the player is building walls, half walls, fences, flooring, ceiling, foundations, decks, stages, wall coverings, adjusting terrain, roof, garden plots, awnings, and pools. It allows players to see exactly how long the wall segment they are building is, or how many wall coverings/floor tiles they're placing, corresponding to the grid system.
Advanced Wall Decoration Player can press the buttons to raise or lower the position of wall-hanging decorations. In addition, a cheat, reintroduced from Pets, allows for multiple wall decorations on a section of wall - press Ctrl+Alt keys to activate while placing wall decorations.
In addition there was of course build/buy mode items and a bunch other smaller things listed below (including some stuff tied to witches)
New Life State: Witches New Death: Death by Murphy Beds New NPCs: Butlers, Landlords, High Witchs, Spectral cats, Human statues, Break dancers, and more. New Potions: Witchbegone-E, Magically Spiced Sugar, and Enchanted Essence of Cur Tail New Skills: Break dancing, Magic and Life skills New Dances: Dance Kiss, Classic Dance, and Break Dance New Meal: Gyro New Places for WooHoo: Walk-In Closet and Helicopter New Turn On/Turn Off: Witchiness New Door Locks: Allow/disallow Roommate and Lot Visitor
I would argue that is plenty of other stuff and more than any GP which often only has two features a skill and one smaller world.
"icmnfrsh;c-16300800" wrote: I doubt it. This is the first game where we've only gotten 1 EP in a year. (For 2016 and 2017) It feels like things are moving slower here.
This is also the first game of the series that got the indepth specialty game packs - so keep that in mind.
Well yes but in TS3, for example, the combination of a game pack and an expansion of TS4 would pretty much add up to the same amount of content. Pretty sure GP's and half baked EP's is just a marketing move for more money :p
You know something I own the entire Sims 3 store - bought most of it the day the store content came out. Money seems to be your issue - not mine. I like a game or content I buy the game and content. Not my issue. Don't care what you think - if it is worth it to me - I buy it.
You know what I would have issue with - is if the game didn't keep producing content. If it was up to me Sims 4 would have had a Sims 4 store as well - and most likely I'd bought all of that content also.
Did the same thing in Sims 2. The value of the a dollar for Sims stuff compared to any other form of entertainment out there - to me it is worth it. Seeing I am still also playing those games as well. It's in the eye of the beholder. You want to call it a money grab - well don't buy it. What can I say. That's totally on you - not me. Not my problem.
The formula has worked for 18 years and still rules and keeps the Sims still doing as well as it ever did. So obviously many people agree - we will keep on playing and keep on buying maybe the same way for another 18 years. Let us hope so anyway. Can't help the fact you cannot wrap your head around the idea.
If you bought all Store content the day it was released you obviously indeed didn’t have a money issue. Me however have never been able to afford that, nor needed it for that matter. I don’t think the point is what we can afford or are willing to spend on the game here. Those ‘in depth’ GP’s just offer content that used to be in one EP in the past. Like I stated in another topic: this GP will cost half of what WA cost, but it won’t contain half of what WA delivered. Not by a long shot.
It's too soon to say that. If the rumors are true that there is a dungeon that is randomly generated and loaded, and different every time, then that is already better than the finite dungeons of World Adventures. Especially if we can still build them ourselves.
True, time will tell. We’ll get back to that then ;) There is one dungeon (WA has 25 that, unlike what @jackjack_k states, aren’t clones; besides, who says the resetted dungeons won’t be clones in that respect, having the same kind of gameplay?) So unless that dungeon has 25 very different scenarios that will take your sims days to explore and totally different looks and atmospheres, we can compare. And it would be amazing if we can build them ourselves (like we can in Sims 3 so we can create as many dungeons for that game as we like), but if that’s the case I will be pleasantly surprised.
And that’s dungeons, there is much more to WA, like those huge and amazing worlds that aren’t clones either (like the event in my signature, that’s strictly Al Simhara). And indeed the nectar making and the martial arts. WA happens to be the most in depth and biggest one of them all.
I’ve only been to Twikii Island by the way. A hotel, a restaurant, a beach and ruins. How were the other worlds different?
I never said the tombs were clones. I said the gameplay surrounding the world was cloned, it’s basically the same gameplay copied 3 times over with slight differences. Each world has the same community lot functions (thanks to the registers), the same gameplay (tombs) etc.
The only thing that was different was how Sims were dressed and how the world was decorated. Even some of the adventure scripting would duplicate world to world. A Sim in Egypt could send you on the exact same mission as a Sim in China sent you on (eg. Collect 3 platinum)
In Bon Voyage, Three Lakes was a mountain rage camping world, where you could hunt for Bigfoot, go camping, sit round the fireplace, go fishing etc and experience a unique kind of vacation there.
Travel to Twikii Island, and it’s a Hotel resort with beaches and tropical gameplay, and it’s just a completely different experience.
Imagine if WA came with Egypt with tombs, and then Isla Paradiso for tropical gameplay and then Granite Falls for a camping getaway (although obviously on a smaller scale).
It was still different gameplay.
But the question you asked is if this game Pack could offer half the content of WA.
And it’s entirely possible. If they trim the fat (eg having multiple locations offering the same gameplay) and focus the budget in offering the gameplay, there’s no reason why they can’t fit half of WA or more into this.
WA was an adventure pack, not a holiday pack. In China you can practice martial arts and challenge other sims (have competitions), in France you can collect grapes and learn how to make nectar, in Egypt you can learn to charm a snake and when you get cursed by a mummy you can plead to the sphinx to be cured. Not possible in the other worlds. What the three worlds do have in common is that they are tomb based, but that’s because that’s the theme of the pack. Vacation was handled in IP.
Apart from this: you’re comparing a TS2 EP to a TS3 EP. My point was that the EP’s of the old games are much richer than the TS4 GP’s. So if anything you are confirming my point (and inspiring me to open my Sims 2 game again by the way ;)).
But that’s exactly what I’m saying. Those are minor things that set the worlds apart. But that doesn’t mean each world in WA was a new experience.
For example, the could still have Martial Arts and Nectar Making (Martial Arts and Wine are still HUGE cultural traditions for Egyptians, and actually date back to ancient times) merge the tombs from other worlds to Egypt and you wouldn’t miss out on any gameplay.
However, cut Three Lakes’ from BV and suddenly a 3rd of the EP’s gameplay is taken away.
—
It doesn’t confirm your point at all. Your point was Jungle Adventures wouldn’t contain even half of WA’s gameplay. But really, WA’s core mechanics are straightforward and spread over huge areas.
Space wise, of course WA wins. But gameplay wise, it’s entirely possible for this GP to provide at least half of the gameplay that came with WA.
But interestingly, this will also mean that The Sims 4’s travel destinations also offer unique gameplay cantered around the world rather than duplicating the same experience with only one factor separating them.
I loved WA and this isn’t me dragging it down. It’s just that a lot of the EP was exploration focused, and this GP sounds like it’s more going to be about gameplay experiences rather than exploration, in which case just means that’s it’s entirely possible they can match the variety of gameplay that WA had.
Because outside Tomb Exploration, it had 2 skills and a minor life state/curse. And it’s probably likely that we’re going to get Tomb Exploration, 2 skills associated with gameplay items & a minor life state/curse.
WA had more than 2 skills?
Nectar making Photography Martial Arts Hidden Snake charming skill
Also GP's haven't brought more than 1 skill and I'm not sure a GP with a new skill, at least one new death type and a world would be able to also have budget for a new lifestate.
Well we have a Skeleton in the trailer, so I imagine there will be different gameplay around being a skeleton, who knows at this point.
I meant 2 skills that related to the world in general. Photography is universal. If we see what WA actually brought to the table without looking at the world size, it's just more than possible for a Game Pack to offer at least half of WA.
So maybe 1 skill (maybe 2, sounds like there a could be 2 from what we know).
And correction, Vampires came with 2 skills :)
Sure, without looking at at the worldS sizeS, and without looking at nectar making and martial arts and photography, and without looking at 25 different tombs with numerous ways and tools to explore it, and without looking at the fact we can create tombs ourselves, without looking at the adventures system, without looking at the building up visa points and being able to buy a vacation home abroad, without looking at the mummy curse and the different ways to cure it (or not), without looking at all the collectables the game offered, the different meals, learning local songs, new lifetime wishes and traits, without looking at all that, a GP could very well deliver half of that.
"icmnfrsh;c-16300800" wrote: I doubt it. This is the first game where we've only gotten 1 EP in a year. (For 2016 and 2017) It feels like things are moving slower here.
This is also the first game of the series that got the indepth specialty game packs - so keep that in mind.
Well yes but in TS3, for example, the combination of a game pack and an expansion of TS4 would pretty much add up to the same amount of content. Pretty sure GP's and half baked EP's is just a marketing move for more money :p
I agree. Once the new GP drops the game and all dlc will be over £400. More expensive than any of the predecessors. ( I worked it out)
That’s doesn’t seem right at all. The Sims 4 is still the cheapest out of all the games excluding the original.
If you want to ignore The Sims 2 store (which to have everything cost over $1200+) and The Sims 3 Store (which is over several thousand dollars) and The Sims 3 world Packs (which cost anywhere between $20 and $50) then you’d have to ignore The Sims 4’s Stuff Packs and Game Packs.
Stuff Packs replaces the store sets, and SimGuruDaniel confirmed that World Packs wouldn’t be coming to because they introduced Game Packs.
Just because The Sims 2 & 3 stores weren’t “packs” doesn’t mean they don’t count as the total cost of the game.
I’m only adding up what my games cost me. All my sims 2s collection cost me a little over £300. Not including the store as I didn’t buy from that. I can’t remeber the exact figure. But stuff packs were £9.99 and EPs were 19.99 I actually still have my boxes with the prices on as I’m a hoarder of all my sims games even though most use digital :smile:
My sims 3 expansions cost £24.99 and my stuff packs cost me 12.99 at time of release. Again I have my boxes to hand. Some of my boxes say 9.99 but they were bought shortly after release. I have store content but I haven’t paid for a single penny of it because I got points for redeeming my expansions and I watched a ton of ads and got lots of free points that way. I only started that within the last year. I paid for one world (Roaring Heights), was gifted Barnacle Bay and the Dragon valley with a EA voucher and the rest I got with my points and two people generously gifted me two for free.
I know the store is crazy expensive, hence why I wouldn’t have used it at the time of release and I’ll never own all the strore as I refuse to pay for it. I have a little over 7GB and I’m happy. But more importantly the store in 2 and 3 is not essential to my game I can still have fun without it, I feel the sims 4 with only EPs is very lacking and the current method of slicing dlc into little parts is a cash grab the way the store was. But a player can enjoy the sims 3 without the store, I know I did for years for both versions. I didn’t even know there was a sims 2 store until last year. My games weren’t lacking for it. A sims 4 game with no stuff packs or game packs is a very empty game indeed. I get it’s replaced the store but the difference for me is the store wasn’t a necessity in the past, the games were still fleshed out and had lots of activities (with the exception of toddler stuff in the sims 3) my games had lots to do. Whereas in 4 stuff packs are essential for gsme play as the game is thin without them. Want to go bowling? £9.99 please! Ditto do the laundry, ditto getting the rock wall or the ball pit and getting more clothes for your toddlers if you don’t want to use cc. If you want a restaurant it’s behind a £14.99 pay wall, If you want more things for kids to do like puppet theatres you pay 9.99 for the honour, same if you want more realistic children and teens you pay for parenthood. Without those packs the game feels very empty. Amd I appreciate not everyone feels that way but it’s how I feel and a few others I know feel. I envy those who can enjoy this game.
The only thing I got from the store that my game sorely needed was the toddler set. The rest is a lovely to have but I can play my game without my store content. I wouldn’t play the sims 4 with only Expansions. And as said not everyone paid money for their store content. One was a luxury and one is an expensive neccesity.
With the price increase expansions are the most expensive they have ever been.
When I added it all up the sims 4 is not the cheapest when I compare what I paid for my previous games. But for arguments sake if you buy the sims 4 right now your costs are:
Stuff packs right now 9.99 x13 = £129.87 Game packs 6 (including the jungle one) 17.99 x 6 =107.94 Expansions 34.99 x4 = 139.96
Base game standard editon 34.99 Digital deluxe 44.99
Total= £412.76 if buying digital deluxe game, £422.76
If you bought the sims 3 now in origin it’s slightly more at just under £450 but I can’t speak for the costs on steam and I know steam have it on sale quite frequently, one thing is for sure though, the sims 4 will be more expensive when it releases another EP. As it’s not finished it will be the most expensive game of them all by the time it’s done.
About Sims 2. I liked that game but never actually played it that much. To me it was a bit boring. I liked creating my own stuff with the bodyshop but spent less time actually playing. Sims 3 was better for gameplay and also for creativity but it had lot of bugs. Sims 2 expansions are good but they are not necessarily any more full of content than EPs for Sims 4. I had to use lot of CC for Sims 2. It had only 4 base skincolors and 5 eye colors. Sims 4 had 12 skincolors, eyes and haircolors in the basegame. I dont see how it has less when you do some counting. Maybe it just feels like more because it was so new and exiting back then.
I will have to disagree that TS2 EPs weren't bigger. In FT alone there were 124 new objects, 73 new walls and floors, and of course several new hidden lots to vistit, new aspirations (more than one), new gameplay, and that isn't even counting any new hair, makeup or clothes. All sorts of items not even counted since Sims have to make them etc. TS4 EPs are very slim compared to TS2 EPs. And only cost $29.99. And new townies and NPCs just in that one EP.
Everything you described here basically sounds like a slightly fuller Sims 4 Game Pack, lol.
The Sims 2 Expansions were well executed though, but they weren't as big as EPs now. Compare Sims 2 Uni with Sims 3 Uni and it's like 3x the size.
Even Superstar and Makin Magic were bigger than some of the Sims 2 EPs.
If they weren't bigger than the EPs for TS4, then pray tell me, where are my 73 new floors and wall coverings in any of the EPs in TS4? I must have over looked them. I'm not comparing TS3 to TS4 or TS2. I was disagreeing the with the poster who said TS2 EPs weren't any bigger than they are right now..I beg to differ, because if so, where are my 73 new walls and floors in one EP? :D
"Jordan061102;c-16320115" wrote: Just have to compare Nightlife & GT to see how huge is the difference.
I guess a whole new 'world' subhood and all those new lots don't count, either. Funny how everyone wants to overlook Maxis actually taking time to build new lots for the community and add them to the games. Next EP I guess it would be o.k. if that's the case then it must be o.k. just to leave out new lots.
"Jordan061102;c-16320115" wrote: Just have to compare Nightlife & GT to see how huge is the difference.
I guess a whole new 'world' subhood and all those new lots don't count, either. Funny how everyone wants to overlook Maxis actually taking time to build new lots for the community and add them to the games. Next EP I guess it would be o.k. if that's the case then it must be o.k. just to leave out new lots.
It was nice that you could add multiple of said subhoods. Nightlife made it almost impossible to run out of space to build/live in.
Yes, definitely, the talking heads will definitely inflate their public image when it comes to dealing with their investors.
As an investor; I would definitely want to see fiscal growth and 23% is pretty darn good growth if you ask me. If I had been smart in 1989 when I was 19 and had enough money to burn, I should have thrown my money in on the IPO in fourth quarter 1989 when they first went public on NASDAQ. Hindsight is 20/20. If I had, I wouldn't have to worry about my finances.
But as a gamer? I think TS4 has a long way to go before it satisfies what I'm looking for.
"Nikkei_Simmer;c-16325742" wrote: Yes, definitely, the talking heads will definitely inflate their public image when it comes to dealing with their investors.
As an investor; I would definitely want to see fiscal growth and 23% is pretty darn good growth if you ask me. If I had been smart in 1989 when I was 19 and had enough money to burn, I should have thrown my money in on the IPO in fourth quarter 1989 when they first went public on NASDAQ. Hindsight is 20/20. If I had, I wouldn't have to worry about my finances.
But as a gamer? I think TS4 has a long way to go before it satisfies what I'm looking for.
Interesting reply. Personally I don't think that TS4 would ever really appeal to the mass players like the previous games did but I do have hope for the future and in the next two years or so we could see something big!
I think what I really want to see in the Sims 4 is more "craziness". Jungles Adventures might be the start of that although we'll see.
However, in Sims 3, just the fact that you could start a new family with all packs installed, and suddenly have, not only the neighbours come over, but have a random llama mascot dancing in your front yard, some dude from the future shows up, and then that night have a unicorn walk past your house, it's crazy and random and just plain fun if you ask me.
But I also see that we're not even close to Sims 5 (I actually wouldn't be surprised if Sims 5 comes out in the 25th anniversary and NOT the 20th), so there's a lot of time for that to happen at least.
"icmnfrsh;c-16300800" wrote: I doubt it. This is the first game where we've only gotten 1 EP in a year. (For 2016 and 2017) It feels like things are moving slower here.
This is also the first game of the series that got the indepth specialty game packs - so keep that in mind.
Well yes but in TS3, for example, the combination of a game pack and an expansion of TS4 would pretty much add up to the same amount of content. Pretty sure GP's and half baked EP's is just a marketing move for more money :p
I agree. Once the new GP drops the game and all dlc will be over £400. More expensive than any of the predecessors. ( I worked it out)
That’s doesn’t seem right at all. The Sims 4 is still the cheapest out of all the games excluding the original.
If you want to ignore The Sims 2 store (which to have everything cost over $1200+) and The Sims 3 Store (which is over several thousand dollars) and The Sims 3 world Packs (which cost anywhere between $20 and $50) then you’d have to ignore The Sims 4’s Stuff Packs and Game Packs.
Stuff Packs replaces the store sets, and SimGuruDaniel confirmed that World Packs wouldn’t be coming to because they introduced Game Packs.
Just because The Sims 2 & 3 stores weren’t “packs” doesn’t mean they don’t count as the total cost of the game.
I’m only adding up what my games cost me. All my sims 2s collection cost me a little over £300. Not including the store as I didn’t buy from that. I can’t remeber the exact figure. But stuff packs were £9.99 and EPs were 19.99 I actually still have my boxes with the prices on as I’m a hoarder of all my sims games even though most use digital :smile:
My sims 3 expansions cost £24.99 and my stuff packs cost me 12.99 at time of release. Again I have my boxes to hand. Some of my boxes say 9.99 but they were bought shortly after release. I have store content but I haven’t paid for a single penny of it because I got points for redeeming my expansions and I watched a ton of ads and got lots of free points that way. I only started that within the last year. I paid for one world (Roaring Heights), was gifted Barnacle Bay and the Dragon valley with a EA voucher and the rest I got with my points and two people generously gifted me two for free.
I know the store is crazy expensive, hence why I wouldn’t have used it at the time of release and I’ll never own all the strore as I refuse to pay for it. I have a little over 7GB and I’m happy. But more importantly the store in 2 and 3 is not essential to my game I can still have fun without it, I feel the sims 4 with only EPs is very lacking and the current method of slicing dlc into little parts is a cash grab the way the store was. But a player can enjoy the sims 3 without the store, I know I did for years for both versions. I didn’t even know there was a sims 2 store until last year. My games weren’t lacking for it. A sims 4 game with no stuff packs or game packs is a very empty game indeed. I get it’s replaced the store but the difference for me is the store wasn’t a necessity in the past, the games were still fleshed out and had lots of activities (with the exception of toddler stuff in the sims 3) my games had lots to do. Whereas in 4 stuff packs are essential for gsme play as the game is thin without them. Want to go bowling? £9.99 please! Ditto do the laundry, ditto getting the rock wall or the ball pit and getting more clothes for your toddlers if you don’t want to use cc. If you want a restaurant it’s behind a £14.99 pay wall, If you want more things for kids to do like puppet theatres you pay 9.99 for the honour, same if you want more realistic children and teens you pay for parenthood. Without those packs the game feels very empty. Amd I appreciate not everyone feels that way but it’s how I feel and a few others I know feel. I envy those who can enjoy this game.
The only thing I got from the store that my game sorely needed was the toddler set. The rest is a lovely to have but I can play my game without my store content. I wouldn’t play the sims 4 with only Expansions. And as said not everyone paid money for their store content. One was a luxury and one is an expensive neccesity.
With the price increase expansions are the most expensive they have ever been.
When I added it all up the sims 4 is not the cheapest when I compare what I paid for my previous games. But for arguments sake if you buy the sims 4 right now your costs are:
Stuff packs right now 9.99 x13 = £129.87 Game packs 6 (including the jungle one) 17.99 x 6 =107.94 Expansions 34.99 x4 = 139.96
Base game standard editon 34.99 Digital deluxe 44.99
Total= £412.76 if buying digital deluxe game, £422.76
If you bought the sims 3 now in origin it’s slightly more at just under £450 but I can’t speak for the costs on steam and I know steam have it on sale quite frequently, one thing is for sure though, the sims 4 will be more expensive when it releases another EP. As it’s not finished it will be the most expensive game of them all by the time it’s done.
About Sims 2. I liked that game but never actually played it that much. To me it was a bit boring. I liked creating my own stuff with the bodyshop but spent less time actually playing. Sims 3 was better for gameplay and also for creativity but it had lot of bugs. Sims 2 expansions are good but they are not necessarily any more full of content than EPs for Sims 4. I had to use lot of CC for Sims 2. It had only 4 base skincolors and 5 eye colors. Sims 4 had 12 skincolors, eyes and haircolors in the basegame. I dont see how it has less when you do some counting. Maybe it just feels like more because it was so new and exiting back then.
I will have to disagree that TS2 EPs weren't bigger. In FT alone there were 124 new objects, 73 new walls and floors, and of course several new hidden lots to vistit, new aspirations (more than one), new gameplay, and that isn't even counting any new hair, makeup or clothes. All sorts of items not even counted since Sims have to make them etc. TS4 EPs are very slim compared to TS2 EPs. And only cost $29.99. And new townies and NPCs just in that one EP.
Everything you described here basically sounds like a slightly fuller Sims 4 Game Pack, lol.
The Sims 2 Expansions were well executed though, but they weren't as big as EPs now. Compare Sims 2 Uni with Sims 3 Uni and it's like 3x the size.
Even Superstar and Makin Magic were bigger than some of the Sims 2 EPs.
If they weren't bigger than the EPs for TS4, then pray tell me, where are my 73 new floors and wall coverings in any of the EPs in TS4? I must have over looked them. I'm not comparing TS3 to TS4 or TS2. I was disagreeing the with the poster who said TS2 EPs weren't any bigger than they are right now..I beg to differ, because if so, where are my 73 new walls and floors in one EP? :D
You're totally right. EP in TS2 are a way bigger than TS4 and a way better quality.
Actually the prices are about the same -
From the US Government: Inflation Calculator $29.99 in 2004 to cost what in 2018?
$29.99 in 2004 had the same buying power as $40.12 in 2018