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MissyHissy's avatar
6 years ago

Skills As Hobbies

https://i.imgur.com/fRlgXMU.jpg

This is something I've been doing for quite a while and with the imminent release of the University pack, I thought it might be an interesting time to ponder this one in more depth.
We haven't had an *official* hobby pack since Sims 2, where Freetime brought in a variety of activities and 10 different hobbies. However, I've been using the expanded skills in Sims 4 to create the hobbies for my sims and most of them fit very nicely into one of the original ten categories from Sims 2.

Arts & Crafts
• Painting
• Photography
Cuisine
• Baking
• Cooking
• Gourmet Cooking
• Mixology
Film & Literature
• Acting
• Writing
Fitness
• Fitness
• Wellness
Games
• Video Gaming
Music & Dance
• Dance
• DJ
• Guitar
• Media Production
• Piano
• Singing
• Violin
Nature
• Archaeology
• Flower Arranging
• Gardening
• Herbalism
Science
• Logic
• Robotics
• Rocket Science
Sports ~ No specific skills but activities instead
• Basketball
• Football (Soccer)
Tinkering
• Handiness
• Programming (?)

I've missed off a few, I know but these are the ones I'm currently using in my game (in the case of some, will be when the new pack release) plus some, like the Selvadoradian Culture, didn't quite fit into those categories. So with each new pack that adds new skills, I'm adding to the list of hobbies.

I also use the club system from Get Together to create hobby groups and that's where things like the bowling can come in.

So I was wondering if anybody else uses the skills and clubs, or any other method, to provide their sims with hobbies? https://www.cheesebuerger.de/images/midi/haushalt/a054.gif

36 Replies

  • @darrenfroggy - Yes, I really hope we can make this happen!
  • I remember seeing a pictue of the skill panel updated to add not only the skill levels to it, but also the hobby enthusiasm each sim had for certain hobbies. I would love that in the game. Some sims hating, some sims loving certain skills...
  • "Karon;c-17310067" wrote:
    I remember seeing a pictue of the skill panel updated to add not only the skill levels to it, but also the hobby enthusiasm each sim had for certain hobbies. I would love that in the game. Some sims hating, some sims loving certain skills...


    Hopefully this time we'd be able to choose which activity a sim has a natural talent for.
  • I like the way to make skills as hobbies but i think something whould make it even better. If the higher your skillpoints are the more likely it is that the sim whould do the activity autonomously. As a baker your sim whoul bake feekwently. I love the way the roommates in Discover university show of their personality by cleaning or bringing in foods all the time. I would like the sims interests to affect what they do. And I think that if you whoud get that if you make the skillbuilding activities more autonomously the more they do it.
  • My Sims use learning as a hobby. I just feel like if my Sims aren't learning something there is no point in doing it unless it's related to needs. Even filling the fun bar is educational. Skills are hobbies. The more they know the more they can do. They can even open up more if the hobby is related to a job or an aspiration. It's progressive! With some skills they can make money and that amount goes up with skill. Even with singing your Sim can win a karaoke contest outside of the job as an entertainer. There are programming and gaming competitions at Geekcon and the list goes on. My point is that skills are hobbies. No matter what is added to the game it's still a grind to do it no matter what object they are using or by just reading a book. Adding more hobbies/skills to the game would just be a change in scenery and how I build to incorporate the objects into my build. I welcome any to the game but it still feels like a grind. Sometimes I just want to play the game and tell a story. Oh, my Sim that is not creative was visiting a friend. My Sim just walked over and started playing the violin. He must like that. So my Sim just picked his own hobby and now it's part of my story. It no longer feels like a grind. More hobbies that can be picked up autonomously would be great. So I take my Sim home and buy him a violin so he can play it in his free time but I'm not pushing him into doing it because the grind will set in again.
  • "AnnLee87;c-17588854" wrote:
    My Sims use learning as a hobby. I just feel like if my Sims aren't learning something there is no point in doing it unless it's related to needs. Even filling the fun bar is educational. Skills are hobbies. The more they know the more they can do. They can even open up more if the hobby is related to a job or an aspiration. It's progressive! With some skills they can make money and that amount goes up with skill. Even with singing your Sim can win a karaoke contest outside of the job as an entertainer. There are programming and gaming competitions at Geekcon and the list goes on. My point is that skills are hobbies. No matter what is added to the game it's still a grind to do it no matter what object they are using or by just reading a book. Adding more hobbies/skills to the game would just be a change in scenery and how I build to incorporate the objects into my build. I welcome any to the game but it still feels like a grind. Sometimes I just want to play the game and tell a story. Oh, my Sim that is not creative was visiting a friend. My Sim just walked over and started playing the violin. He must like that. So my Sim just picked his own hobby and now it's part of my story. It no longer feels like a grind. More hobbies that can be picked up autonomously would be great. So I take my Sim home and buy him a violin so he can play it in his free time but I'm not pushing him into doing it because the grind will set in again.


    I agree with this, I love it when my Sims *pick* their own hobby. So a certain level of autonomy is definitely welcome!

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