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74 Replies
My favorite sim Danielle modeling a couple looks from the Sweet Allure kit.
I'm a proud AHarris00Britney fan. I may have been looking forward to Syboulette's Sleek Bathroom more, but Sweet Allure has to be seen firsthand to really appreciate it. The renders don't do it justice. The shoes are cc items. The sneakers in the first outfit are Arethabee's. The wedges in outfit two are from Dallas Girl.
They are lovely photos of Danielle wearing clothing from the kit 🙂Her outfits are very nice.
- BlueSeaWaves9 months agoLegend
Love her outfit, the blouse and those jeans🤩
DaniRose2143 Danielle looks great. 😍 I love those jeans.
- FreddyFox12349 months agoSeasoned Ace
I’m really liking the look of both these kits. I loved the bathroom one at first sight but wasn’t sure about the Sweet Allure one. Now I’ve seen all the pieces included in that kit, with all the lovely colours, I know I could use them a lot in my game too. Hmm … I promised myself I’d get one of these kits, and I was certain it would be the bathroom one… but now I’m undecided!
- NoahLGP9 months agoSeasoned Ace
I'm not interested.
- CAS kit : 2 items for male are good but like SatchOnSims I'm not interested by feminine earrings tagged as masculine and feminine style for male.
- B/B Kit : it's beautiful but not as essential as Artist Studio Kit and Cozy Bistro Kit.
Globally Creator Kits are still too basic for me. I think Creator Kit should be an opportunity to go wild instead of doing what Maxis team could do themselves. The imagination is not at the level of TS3 Store or The Sims FreePlay yet.
She looks great 😊😍
- Intern_Waffle_649 months agoSeasoned Ace
I truly don't grasp the concept of creator kits. I just outright don't get it.
i haven't bought half of them- because a good chunk of them are womens clothing. I'm not sure if the devs are aware, but we have plenty of womens clothing. Perhaps we could use creator kits to fill niches that actually need filling, rather than giving us another set of womens pajamas? I used to keep track of this stuff and for the bulk of the Sims 4's lifespan, fem frame items outnumbered masc frame items 2:1 if not more. The gap has shrunken a little bit, especially now that *some* items are designed to actually work properly on both frames (another issue entirely...masc frame items generall work on fem, doubling their total options, but fem frame items basically never work on masc).
But regardless of that issue, I don't "get it". It really does feel like paid CC at this point. It's CC creators making CC and we pay for it. I don't care for that. If I'm paying for content I want it to be official content. If we're releasing X amounts of kits a year and Y amount of them are creator kits, that's however man kits worth of official content we aren't getting. I'd really rather have officially made content. If I want CC I'll download CC. (I'm aware console players exist, and I have the perspective that The Sims is a PC game, they're lucky they got it at all this time around, and we shouldn't diminish the core PC experience to cater to consoles, but that's another conversation entirely and a very uncomfortable one yall arent ready to dive into as you learn that catering to consoles is why we're not getting Sims 5...)
The quality control also seems questionable. Seems each of these kits has problems every time, which isn't true of the normal kits so much. Little issues are usually a given, but creator kits especially seem to fall victim to basic quality control problems. Missing swatches, broken footprints, mesh deformations. Creator kits, you would think, would have a little more scrutiny because the creator's reputation is involved, but they keep coming out clumsy.
As for these two kits specifically- I did not get the clothing one, as we do not need more fem frame and feminine items. But it seems that several items are frankenmeshes of existing EA content from various packs, which seems like a really bad look for both EA and the creator in question. Does EA realize this happened? If not, that's a big deal. Did EA endorse or encourage this? If so, that feels really strange for content made in partnership with an unofficial creative. It's one thing for EA to frankenmesh their own stuff- I don't care, as long as the end result is distinct and clearly "a separate item". But something about a CC creator coming in, taking pack content, and smushing it into new content that you pay for feels...sketchy.
The bathroom kit is pretty good, but the textures aren't great (the bath tub looks permanently dirty from the marble texture), the models are broken (the sideboard is two tiles wide despite being a one tile wide object), some textures are broken (the plant's leaves are only visible from one side, so every angle of it looks like a different plant...seriously, how do things like this pass QA? Or even simply looking at the item?), the new shower head is clearly one of those rainfall showers but uses basic shower VFX (and the VFX starts way too low so the water appears out of thin air, a problem with a LOT of showers in the game)...there are missing swatches (the divider has 6 different swatches of one type of glass...and only one of the other), the wall light goes to low LOD too early and is visibly chunky from a very short distance, and worst of all, the items were misrepresented in marketing (the sideboard is depicted as tileable and it is clearly not, and the toilet is depicted as built into the wall but in actuality doing so requires nudging it with move objects).
That's a LOT of issues for such a small number of items. And several of those issues would have been completely obvious while making promotional materials or simply checking them in-game casually. No rigorous QA process is required to find these problems...some are found simply by using your eyes to just look at them, once. And will they ever be fixed? Not likely- other kits with similar issues have not gotten any attention.
(Also as a general comment, the swatch variety is terrible. Base game items had 15+ swatches of primary colors and some extras, nowadays we get, what, 7 swatches? And they're all pale earth tone pastels. It's such a limiting variety. This could've been THE SINGLE MOST VERSATILE SHELF IN THE GAME- and despite it being the basic blender cube smushed down, requring the smallest effort possible to UV map and texture effectively, it has 11 swatches that all range from dull to dim.)
I'm really enjoying the new kits and as a console player some of us suggested years ago that creator kits would be a great way for us to have the CC experience and use items from creators in our game. I'm always so envious of CC! I also had to laugh to see those Sweet Allure shoes because I have an almost identical pair! Luckily my Sim is a lot more graceful in hers than I ever was (no Bambi on ice moments for her 😂). Mine are gathering dust on a shoe rack!
I'm so happy to see a bathroom kit and love the style although the loo looks different to the previews and has to be placed with MOO to look as it should. It has to be slotted into the wall a little, but I see that's being tracked as an issue so perhaps we'll see a change to that at some point. It does still work after being placed with MOO anyway and looks much better. I also really like the larger sized shower screens.
- crocobaura9 months agoLegend
DaniRose2143 wrote:
My favorite sim Danielle modeling a couple looks from the Sweet Allure kit.
I like the jeans but I don't get the ribbon tied around the leg. Is this really fashionable now? 😆