Forum Discussion
- I'm disappointed with the apparent lack of integration with the overall game with basically all the new gameplay being contained to the new world, it just seems like if you're playing in any world other than Mount Komorebi you might forget you even have it installed. This makes it feel like more of a game pack to me. I had the same complaint about Island Living. Now granted I haven't bought the game yet so this is purely based on what I've observed from trailers and overviews on youtube
- crocobauraSeasoned Ace
"Isharell;c-17729722" wrote:
I looked at one of the rentals up in the north (think it was James') and was surprised to find nothing to entertain anyone other than a bookcase. There was a blizzard outside, my sim got so bored with nothing to do!
My sims had exactly the same experience, but they also had a toddler with them. Got them to buy toys, tablets and a game table from the mail box, but a TV would have been so much better. Also, I was disappointed that there was no kotatsu table nor hotpot in the rented house, think the gnomes might have nicked it. - Beardedgeek72New Spectator
"MsKatieRose;c-17727660" wrote:
"Simmingal;c-17724267" wrote:
@Simmingal - what do you mean unusable shells?
I mean the background buildings that are there just for background and don't offer anything for the gameplay
while simultaneously
1. limiting builders options with what to build on lots if they want to keep neighborhood architecturally cohesive
2. making neighborhood feel like ghost town because the lots are not close to each other due to the fake houses in between
3. annoying the heck out of me personally
i would have much rather had at least one of the neighborhoods with less of the fake buildings and maybe more of rural vibes so i could then
1. build whatever i want without visual clash
2. pretend my households are only sims living there
3. had more of those hiking etc vibes but living in the middle of that not in a town
4. pretend its time period before those type of houses were built
As far as being limited with builds due to the "background buildings", I'm glad you brought that up, because as a builder that's what is annoying about some other packs too. Like when they don't include at least on area on the map where you can style houses nearby. This is the same issue that comes up with the recent Eco-lifestyle Expansion pack. It looks weird if you design a house that looks too different than houses on the same block in every neighborhood area on the map. Which is why I hope in the future, players can design their own neighborhoods and we can see npc's or other sims show up outside (or inside) of their homes, lol. Would at least seem more realistic.
We need a second empty map besides Newcrest, tbh. So many more lot types have arrived that we need a second one. - i_love_frogs_11Seasoned Adventurer
"Beardedgeek;c-17730600" wrote:
"MsKatieRose;c-17727660" wrote:
"Simmingal;c-17724267" wrote:
@Simmingal - what do you mean unusable shells?
I mean the background buildings that are there just for background and don't offer anything for the gameplay
while simultaneously
1. limiting builders options with what to build on lots if they want to keep neighborhood architecturally cohesive
2. making neighborhood feel like ghost town because the lots are not close to each other due to the fake houses in between
3. annoying the heck out of me personally
i would have much rather had at least one of the neighborhoods with less of the fake buildings and maybe more of rural vibes so i could then
1. build whatever i want without visual clash
2. pretend my households are only sims living there
3. had more of those hiking etc vibes but living in the middle of that not in a town
4. pretend its time period before those type of houses were built
As far as being limited with builds due to the "background buildings", I'm glad you brought that up, because as a builder that's what is annoying about some other packs too. Like when they don't include at least on area on the map where you can style houses nearby. This is the same issue that comes up with the recent Eco-lifestyle Expansion pack. It looks weird if you design a house that looks too different than houses on the same block in every neighborhood area on the map. Which is why I hope in the future, players can design their own neighborhoods and we can see npc's or other sims show up outside (or inside) of their homes, lol. Would at least seem more realistic.
We need a second empty map besides Newcrest, tbh. So many more lot types have arrived that we need a second one.
IMO we need a new empty world that has a drop down menu to implement a THEME to the world. So if you have one save file where you want to utilize it as a spooky, foggy world or if you want a lush, forest filled world then it can use templates where it auto places that in the surroundings of the empty lots. Idk how possible something like that would be with this base game system, but it would be wonderful to have! "Coconut27;c-17730682" wrote:
"Beardedgeek;c-17730600" wrote:
"MsKatieRose;c-17727660" wrote:
"Simmingal;c-17724267" wrote:
@Simmingal - what do you mean unusable shells?
I mean the background buildings that are there just for background and don't offer anything for the gameplay
while simultaneously
1. limiting builders options with what to build on lots if they want to keep neighborhood architecturally cohesive
2. making neighborhood feel like ghost town because the lots are not close to each other due to the fake houses in between
3. annoying the heck out of me personally
i would have much rather had at least one of the neighborhoods with less of the fake buildings and maybe more of rural vibes so i could then
1. build whatever i want without visual clash
2. pretend my households are only sims living there
3. had more of those hiking etc vibes but living in the middle of that not in a town
4. pretend its time period before those type of houses were built
As far as being limited with builds due to the "background buildings", I'm glad you brought that up, because as a builder that's what is annoying about some other packs too. Like when they don't include at least on area on the map where you can style houses nearby. This is the same issue that comes up with the recent Eco-lifestyle Expansion pack. It looks weird if you design a house that looks too different than houses on the same block in every neighborhood area on the map. Which is why I hope in the future, players can design their own neighborhoods and we can see npc's or other sims show up outside (or inside) of their homes, lol. Would at least seem more realistic.
We need a second empty map besides Newcrest, tbh. So many more lot types have arrived that we need a second one.
IMO we need a new empty world that has a drop down menu to implement a THEME to the world. So if you have one save file where you want to utilize it as a spooky, foggy world or if you want a lush, forest filled world then it can use templates where it auto places that in the surroundings of the empty lots. Idk how possible something like that would be with this base game system, but it would be wonderful to have!
yeah
and i don't want another newcrest though because newcrest is like worst background buildings offender for me
but id like if actually we could have one big world with many different theme options including ones with no fx buildings- i_love_frogs_11Seasoned AdventurerOkay so this is kind of in the topic of this pack disappointment but, has anyone watch Carl's Sims Guide's newest video? I really felt the disappointment in my core as I watched it :(
- i_love_frogs_11Seasoned AdventurerAlso, it is kind of disappointing that the kotatsu tables cannot be using as dining tables in restaurants. I really wanted to create a restaurant with a dining section for tea and conversation with them, but the game does not recognize them as dining tables for you to request when dining.
- nikkiheathcote95New SpectatorI wanted a functional tea set for my old dears while they knit ?, we have laundry and knitting, why not a tea set lol other than that a love the pack
- I really like the idea of the platforms in build mode. Adding different levels inside and outside a house adds interest and character. Unfortunately the platforms are difficult to work with.
1. When creating a platform it creates it as a room but removes any existing walls it comes it contact with. These have to be added back in.
sometimes several times.
2. Enclosing a platform in a room or partitioning off a section of one, the enclosed platform doubles in height instead of remaining at the
same height.
3. Stairs do not like platforms! Using platforms of varying heights next to stairs can cause the stairs to arbitrarily change height instead of
remaining fixed to the floor. For example: Stairs placed to lead up onto a porch. Placing decorative platforms of varying heights next to
the stairs looks very nice and gives places for planters or statuary. Continue building other parts of the building and the stairs change to
the level of the highest platform next to them. They do not remain at the porch/foundation level.
That should be enough for now. - I would have love to see more of the japanesse culture in general.
More tradicional objects, ceremonies, dances, more cultural-related things to do at festivals as well... etc.
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