Forum Discussion
5 years ago
"SimsLovinLycan;c-17446949" wrote:"Huiiie_07;c-17446930" wrote:"Beardedgeek;c-17446864" wrote:"pammiechick;c-17446029" wrote:"kwanzaabot;c-17444792" wrote:
I mean? Sure. But technically I wouldn't call it a millennial simulator. The youngest millennials are in their mid 20s now.
It's a Gen Z simulator.
This.
Millennials are old now.
Media, and many people in general seems to confuse Millennial with people born in the 2000s. They really talk like they think they are 15-25. Admittedly it is the dumbest most misguided name for an age group ever invented, but...
Same with "boomer". Boomers are my parents generation now. They were born between the end of WWII and into the early 60's. They are not middle age, they are Elders.
Btw about elders, as we already talked about earlier; people still think "old people" are like their grandparents were in the 90's; the last "old people" generation (the ones that gave birth to the boomers).
@Idontrcall Yes, but one should not assume "old people" don't use tech. Most do. And know far more than we think about how it works.
Honestly, people who seriously think millenials are still aged 15-25 are just horribly misinformed and are the same who say gen z are still all elementary to middle schoolers (Being born in 2001, I belong to the oldest members of gen z, and I graduated school one year ago). Though whether saying TS4 is a "millennial" or "gen z" simulator is both just blatant stereotyping. It's this weird cliché that millenials and gen z's can't get off their phone and are always out partying, which is just not reality. Gen Z has the same amount of introverts and people who barely use their phones as any other generation.
Plus, Millennials AND Gen Z are almost all dirt broke and struggling because of how Boomers and their parents' generations screwed up our long-term prosperity for their short-term gain back in the 70's, 80's, and 90's. We ain't got no party money. We barely have stay at home and play video games money. Millions of us are out of work right now and/or have our post-graduation employment plans severely crippled thanks to coronavirus. We are not a bunch of carefree kids and young adults with prosperous careers and growing families (personally, I count an adult as young until age 40, then you're middle-aged).
So, basically, TS4 is a "Millennials and Gen Z if they still had access to the same economic opportunities and cheap college costs that the Baby Boomers did" simulator...
Man, these last 20 years have been wack...
That's just in the USA. Here in Germany and many other countries, you can often study for free or for much less money. It's highly unlikely to get broke while at university, especially if your parents have a somewhat stable income. There's also state funding for students from poorer families who otherwise couldn't afford to study at university. People here also put much less value in studying than in the US. You can become really successful even with just a middle school degree.
But let's not get off-topic here. I'm still of the opinion that this isn't a young adult-only game. Sure, childhood life stages don't have as many activities as older ones, and there's definitely room for improvement, but if you look at older sims games, children and younger were always lacking compared to young adults and older. And since adults and elders can do exactly the same stuff as young adults, the argument that young adults are the only enjoyable life stage in the game is just blantantly wrong.
"thesimmer14;c-17446953" wrote:
The thing I've noticed is that they've taken a step back from "creating families" to "creating yourself". At least in their promotional tidbits. I must've seen about four ads over the past week depicting a young adult creating their "ideal" self in The Sims.
This was always an option, sure, but wasn't the original idea about making pretend families, rather than making up for the shortcomings of the world's inequalities? Don't get me wrong, I support the whole women's day thing, as well as the LGBT representation. But it feels like they're marketing it as a stigma-battle simulator lately. The over-emphasis on YA's is telling.
[This is coming from a 20-year old liberal arts college student, aka, their target audience :p )
This probably has to do with the fact that many people back in the day wouldn't want to play the sims because it just looked like a virtual dollhouse. Now that they put more emphasis on creating yourself in the game, they probably try to win a broader audience. For example, I knew of many boys who wouldn't even touch the sims because it seemed like a game for girls due to this dollhouse aspect.