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filipomel
3 years agoSeasoned Ace
"Babykittyjade;c-18171798" wrote:"simgirl1010;c-18171655" wrote:
What expansions, game packs, and stuff packs do you have installed?
This is one of the questions asked when reporting a bug. So I would imagine they have the ability to test all packs when troubleshooting.
I don't know anything about bug testing but it's mind boggling to even think about how they approach testing bugs. 12 expansion packs. 12 game packs. 18 stuff packs, and 13 kits. Not everyone has all packs installed. Thousands of computer configurations. Player A might have 2 saves. Player B has 32 saves. Player C has 600 Sims in a save. Player D has 200. Where to even start? ?
Not to mention all the cc and mods causing bugs that players think are base game related but it still adds to the bug report pile.
This is exactly why I believe players are too hard on them about bugs. 8
They are working on it but It's NOT easy and it takes time. It's a very complex game where just when they finally got one bug fix it could cause another. And most bugs do not make it "unplayable" or "broken" possibly just a bit annoying. The major bugs like the aging bug are always hot fixed right away. For everthing else we just have to have patience. If we were working there trying to figure out this big headache I'm sure we would want players to be patient with us ?
I've seen simmers saying "we need to hold them accountable" but uhhhh.. bugs are not a planned feature they happen unexpectedly. And if they were to hold onto packs until there were absolutely zer0 bugs nothing would ever get released. Every sims game had them and will continue to have them. There is nothing for them to account for because they do what they can in the time they have to do it.
I would love to see someone make a game on the complex level of the sims and try and make it 100% bug free. I'll keep waiting ?
The team doesn't deserve anymore patience, the team quite literally released MWS and HSY knowing just how broken they were, when certain issues are universally experienced (on console as well where no mods or CC exists) the team 100% encountered those same issues but decided to release the broken content anyways. So if the team is aware of the bugs and broken features, those bugs are not "unexpected" as you suggest, because the team knows they exist. I should also mention there is a major difference between shipping a pack with bugs, vs shipping a pack that makes parts of the game or the pack itself unplayable. MWS on release was quite literally, unplayable.
All that on top of bugs and issues that have existed in the game for literally years. Cafes for example are still broken and unplayable in my game, and Get Together came out in 2015. Are you saying I need more patience for the team to fix a bug that's been in the game for seven years now? And what about Cats and Dogs, I still can't command a pet to be kind or be mean to another pet because the interaction has been broken since launch, and that pack came out in 2017. Are you suggesting I need more patience for them to fix a now 5 year old issue?
Give me a break.
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