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manzana0807's avatar
manzana0807
Seasoned Ace
4 years ago

[Solved] Changing Game Time Speed with MC Command Center? Still not safe to do?

I hope posting this in General Discussion is okay, but I understand if the moderators move it to one of the modding sections.

I've mostly been away from the Sims for the last few years for a variety of reasons and I'm trying to get back in the swing of things with Sims 4 and I'm in the midst of starting over nearly from scratch with my game. I've spent the last month cleaning out my mods folder and just mostly doing a lot of testing things out vanilla to see what's working and what isn't since the last time I played at all (which was just briefly around Cottage Living release).

One thing I haven't been able to find much information on as I sort through things, besides just don't do it: is changing Game Time Speed with MC Command Center to make days longer. I remember I stopped doing this after Get Famous released, because it was said to break the Acting and other active careers. But I stopped playing shortly after that and never actually experienced it.

Now, years have gone by now and I can't remember the specifics or which version of Game Time Speed was said to have caused the problem. Back then I think there were still two versions: Absolute and Relative. Now it looks like there's just one. I know Absolute was always problematic and I used Relative, which functioned like Relativity from Sims 3.

So, I'm looking for feedback from people who are still using it to slow days down.

Does it break alarms in the active careers or not? I think the problem with Get Famous was that actors never got called to gigs with time changed. I was also wondering if there are any negative effects with University students or the Freelance careers? I can't remember if it ever affected events like parties, or at least I don't remember anything negative with events when I used it.

I know there can be a problem with the Calendar, but I remember that only happening when you changed time speed mid-save and that you needed to change it before starting a new game to keep the calendar on track.

I'd try testing this myself, but it's so time consuming to try and cover all the possible scenarios, that I thought I'd try posting here to see if anyone has any feedback they can share.

4 Replies

  • The current MCCC setting for Game Time Speed doesn't break anything that I've seen yet, I'm 3 generations into this save game since setting it with multiple played households. He's coded it so that alerts work properly for everything else, so I assume it would work for the actor career as well.

    It even self-corrects the calendar now if you change it mid-game, though you do need to adjust any custom holidays and events already scheduled will get skewed for a few weeks (like starlight accolades won't be on sundays for a bit), but that also self corrects as soon as the ones that were already on the calendar clear out.

    Just be advised that there are some mods which do not work if you change the Game Time Speed. Generally those mods warn you in their description.
  • This is so helpful, thank you so much! I thought I saw in one of your posts that you slow days down (I lurk a lot).

    I've tried looking on Deaderpool's Discord, but I find Discord so overwhelming and the one I time I asked it about some time ago, I was just told not to use it and couldn't get anything more than that and trying to find anything recent via Google hasn't been really helpful.

    I've tossed out nearly all my mods and only kept the essentials I have to have (like More Columns in CAS) and some small tuning mods for bug fixes and some I've made or updated for myself over the years. I think my Mods folder in total is 13 or 14MB in size. It's quite small!

    I'm a rotational player and I have some extended families and larger households that slowing days down with them would be a big help in getting things done. I haven't really played without slower days, since I've mostly been gone playing Elder Scrolls Online and Fallout 76 on top of other things, but when I do play: I really miss the slowed down time!

    I might do a test run with the Acting career just to see what happens. I really appreciate your input and 3 generations in, I think if there were going to be problems, you'd have run into them by now.
  • No problem. The only long term effect of slowing the time down that I've seen is that the sleep/awake schedules for cottage living animals doesn't line up with actual daylight hours. I play with the time speed at twice the default value, and the result is that the animals sleep half the day and also sleep half the night. :lol:
  • OMG! There are so many factors to consider, that I never even thought about the Cottage Living animals!

    You know I can't even remember now what the number was that I used. It may have been 37? But I think 37 was the default speed in Sims 3. Getting old is hard! I'll have to play around with different times.

    I don't think I had it at 50 though, because I think that was actually too long a day for me when I tried it. I remember some trial and error from before with trying to strike a balance between a single Sim household's day versus a full household of eight.

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