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Metior_Ice
5 years agoHero
"Beardedgeek;c-17697570" wrote:"Marnetti;c-17697454" wrote:
I have a feeling merfolk won’t get their tails in the hot spring, because they don’t when they enter a hot tub.
Which is lazy coding, since they DO when in a regular tub.
This is the heart of my point. Too many inconsistencies between content and their related packs.They feel separated, always, with content seemingly not enhanced after adding the pack. Old stuff remains the same and new things with their own bugs are added.
They could also tap into content from other packs.
Get to Wotk
Aliens have a strong connection to mountains in many stories
Hospitals, Doctors, and Scientists could gain something, inventions and new medical treatments.
Seasons
The pack that introduced weather to the game.
I imagine anything related to weather should build off the games existing weather found in this pack.
Again, for the sake of an example, merfolk can't control weather if the game doesn't have weather to control. Seasons gives merfolk more depth by introducing weather and giving merfolk the power to control it.
Island Living
More items to use in build mode. Sulani introduces items from Polynesian Cultures. The depth to building does peak my interest. The most unusual part of my house builds includes merfolk. I build into the house so many pools when merfolk are involved. And with existing content, it is possible to build a pool with hot spring water. It just doesn't function like a hot spring.
and if I dig, I could probably find things in other packs like
Dine Out
Spa Day
...
Content from other packs can't have shouldn't be ignored, but there track record with past packs creates doubt.
I'm worried about everything else with the potential for increased depth will not get more depth with the expansion.
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