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5 years ago
"Oldeseadogge;c-17748815" wrote:
Agree fully that we should have the choice. This is a relic from the online roots. In those online RPG you need to first make your player character before you can play. Evidently what became TS4 had the same methodology. TS1 & 2 give you the choice.
The Sims 3 gives 3 options:
- create a new household
- move in an existing household
- play a pre-made family (if the world such as Sunset Valley or Riverview comes with families)
But, there must be one active family at all times.
It is a major upgrade from the Sims 2, in which Sims will age up by the household. Some players take advantage of this and play rotationally, then when they switch over to the Sims 3, they have to make some adjustments to their playstyles.
In my own Sims 3 game, I have set up the aging system so that 1 Sim Day = 1 Real-World Year. But, I usually disable the aging until it's ready to age up. Then, I'll just switch over to a random household and play that household until a Sim's birthday, so that the entire world can age up and progress in time. If there are 2 or more Sims with the same birthday, then I'll throw a birthday party on the same day. Afterwards, I turn off aging and resume my aging-off gameplay. This kind of playstyle would allow me to spend a good amount of time with each household in the world, earn LifeTime Rewards and help the households move up the career ladder or do stuff towards the LifeTime Wish.
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