"Tiarella;c-16876582" wrote:
@Sk8rblaze -- your description of one of the worst flaws of the game is perfect:"Sk8rblaze;c-16873304" wrote:
It goes further than objects, though. Manually chosen interactions are constantly cancelled out with Sims choosing to do whatever they want, be it another action, or ignoring you entirely. My Sim will place his toddler in the high chair, have the toddler want to leave even though he’s hungry, and then my Sim is queued for that automatically. When I go to put him back in, it cancels out my command.
And it’s not only with the high chair. This happens frequently with virtually anything. It gets to the point where I’m feeling as if I have to fight against the game to try and play it. And that’s no fun, and exactly why I don’t stay in TS4 as long as I do TS2, which had very responsive Sims, able to follow a full queue of interactions with no lag or delay whatsoever.
I'm constantly fighting with EA's annoying, intrusive game mechanics as I try to play MY game. Their programming should not cancel out our commands, esp. for no discernible reason (which I've had happen frequently--no reason I can see, queue just disappears).
I agree as well because I haven't played Sims 4 in months as I do not get that good feeling as I did with past versions and if I do I stay for an minute or two. For me it lacks the gusto to stay energized.