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6 years ago
"Archieonic;c-16996137" wrote:"Writin_Reg;c-16995840" wrote:"Archieonic;c-16995118" wrote:"Writin_Reg;c-16994853" wrote:"Dianesims;c-16986575" wrote:
I don’t get why we still don’t have cars.
Ok, it’s not an open world but we could still have them, and have the sims get in and drive a little before the loading screen.
Also what would be nice is being able to have car interactions : wash the car, fix the car etc
Drive where? On what roads?
Willow Creek, Oasis Spring, Newcrest, Forgotten Hollow, Del Sol Valley (one district conflicts), Windenburg (some exceptions), Strangerville, Brindleton Bay have roads. In some areas like Brindleton Bay's coastal neighborhood the road outside is labeled as out of boundaries but that can be modified to allow for car pathfinding and animation.
No that is fx paths and not even remotely a road system. Sims cannot occupy fx space. It only looks like roads but check the programming - fx all the way FX goes right through the sims.
That just needs a change in how the environment is treated as far as common areas go or in this case, roads. That's why I said that the roads are there. Same way how sims pathing works to cross the street, or how in DSV they can actually be on the street. What is lacking is a basic pathfinding system on them. You can grab an FX object and make it "solid" and bind it to the allowable common areas then structure basic 2 way pathfinding and of course, pathfinding into a lot which is a bit more complex. But in this case the object is already there and solid, just missing that structure to interact with the world. Since the world system in TS4 is unlike TS2 or TS3, you don't need a full road system, you just need to allow X object to pathfind through the solid mesh.
The only thing that would be time and resource intensive is the animations.
It's not that simple. It needs serious restructuring from the ground up for one thing. Don't forget Sims 4 also does not have a specific map system - among other things. Time is something the devs do not have an abundance of and they have made a point in the near past of mentioning they would rather spend time starting from scratch than trying to redo whats already been done in this particular game.
Frankly I would be totally shocked if EA even approached the idea of them doing such a thing - but you never know I guess. All we can really do is wait and see - but I honestly would be surprised if it happens as you think it can.
I actually love travel in Sims 3 - so believe me if there was an easy way I'd love to see it happen. I just don't see it happening in this particular game that easily. Heck I want the hoovercraft back even and jet packs - I loved those in Sims 3.
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