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10 years ago
It's probably because the chests connect to the home lot/player's inventory space the same way that anything in the family inventory and the sim's personal inventories are (So that anything in any of those places are counted in the bill total for the lot). Public lots don't have inventories attached to them the same way that home lots have thus there's no actual space on the lot to "store" items other then when it's physically present on the lot (since stored items don't really exist in the games code the same way that the "physical" ones do.)
It's the same reason that Sim's that buy things in the stores don't actually have that item in their homes/inventories when you switch to them and Sim's only very rarely come into a family with any items in their inventories unless you've previously played them (I had one not-in-world sim come into my household with a guitar but that's the only time I've ever seen it) the inventory spaces just don't exist unless it's attached to the player.
It's the same reason that Sim's that buy things in the stores don't actually have that item in their homes/inventories when you switch to them and Sim's only very rarely come into a family with any items in their inventories unless you've previously played them (I had one not-in-world sim come into my household with a guitar but that's the only time I've ever seen it) the inventory spaces just don't exist unless it's attached to the player.
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