Forum Discussion
7 years ago
> @drake_mccarty said:
> A story mode is the least useful thing they could have possibly added to this game. The producers make a lot of bad creative decisions for this game. A pack based around a short linear story is so far from what players have been asking for, but we’ve known for years that their priorities aren’t in the place of giving players want they want. At least not before ramming a whole bunch of novelty fluff down their throats before hand.
I think all these decision stem from the limitations of TS4 engine. It's pretty obvious they can only do a limited amount of things and that's why they're recycling the same stuff over and over. The retail system and has been reused and repurposed many times. The perk system has been reused as well in Get Famous. Goal-based gameplay is the bread and butter of The Sims 4 because they just don't have a strong enough foundation to expand on the CORE elements of the game.
> A story mode is the least useful thing they could have possibly added to this game. The producers make a lot of bad creative decisions for this game. A pack based around a short linear story is so far from what players have been asking for, but we’ve known for years that their priorities aren’t in the place of giving players want they want. At least not before ramming a whole bunch of novelty fluff down their throats before hand.
I think all these decision stem from the limitations of TS4 engine. It's pretty obvious they can only do a limited amount of things and that's why they're recycling the same stuff over and over. The retail system and has been reused and repurposed many times. The perk system has been reused as well in Get Famous. Goal-based gameplay is the bread and butter of The Sims 4 because they just don't have a strong enough foundation to expand on the CORE elements of the game.
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