Forum Discussion
7 years ago
@DanmanNefarius I use Bienchen’s ‘townieoverhaul_lessfame’ and the ‘ lessrandombarflys’ mod. Which are godsends.
Now I actually continually have the same scientists, military and conspiracy theorists in my game and it doesn’t keep spawning new ones!
(If you are downloading the other mods, be aware that for some reason the rain outfits mod makes Sims In Black in the game in Strangerville show up in normal clothing, and the less accessories mod needs to have the glasses they use removed before you put it in the folder otherwise it will strip the sims in black of their glasses.)
Tbh there are so many quality of life mods that they make that when I stumbled on them I practically cackled in glee.
Then I just use testing cheats + full edit mode and because I don’t have to constantly redo it, I just edit the few townies the game does generate to what I want and I will be assured they are walking around forever. So far it’s been 2 sim weeks since the MCCC ‘forgot to remove the population module’ incident and have had no new scientists, military or conspiracy theorists randomly generate unless I go to the archive or bar and the game requests more on the lot to fulfill roles. And even then not NEARLY as much.
Now I actually continually have the same scientists, military and conspiracy theorists in my game and it doesn’t keep spawning new ones!
(If you are downloading the other mods, be aware that for some reason the rain outfits mod makes Sims In Black in the game in Strangerville show up in normal clothing, and the less accessories mod needs to have the glasses they use removed before you put it in the folder otherwise it will strip the sims in black of their glasses.)
Tbh there are so many quality of life mods that they make that when I stumbled on them I practically cackled in glee.
Then I just use testing cheats + full edit mode and because I don’t have to constantly redo it, I just edit the few townies the game does generate to what I want and I will be assured they are walking around forever. So far it’s been 2 sim weeks since the MCCC ‘forgot to remove the population module’ incident and have had no new scientists, military or conspiracy theorists randomly generate unless I go to the archive or bar and the game requests more on the lot to fulfill roles. And even then not NEARLY as much.
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