Forum Discussion
EnkiSchmidt
7 years agoHero
It all depends on the theme. I'd buy a City of crime or Feud in Veronaville pack if it was made like Strangerville.
The most intriguing thing to me isn't the (rather simple) story, but the different factions running around and especially how the world changes with each stage. Strangerville pre-boss fight is a different experience than starter Strangerville. I said it before in another thread, the different stages got me into decorating and cluttering more. I'm a lifemode player, normally, but I had fun in changing the bar, library and pool (from the library) to reflect the growing infestion.
My one suggestion to the devs would be to make skills more meaningful to story advancement. If you're worried about players moaning about having to grind skills, just place a few npcs with the required skill levels in the world for players to befriend and move in (or recruit) with their main sim!
The most intriguing thing to me isn't the (rather simple) story, but the different factions running around and especially how the world changes with each stage. Strangerville pre-boss fight is a different experience than starter Strangerville. I said it before in another thread, the different stages got me into decorating and cluttering more. I'm a lifemode player, normally, but I had fun in changing the bar, library and pool (from the library) to reflect the growing infestion.
My one suggestion to the devs would be to make skills more meaningful to story advancement. If you're worried about players moaning about having to grind skills, just place a few npcs with the required skill levels in the world for players to befriend and move in (or recruit) with their main sim!
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