Forum Discussion

LoganIsSleepy's avatar
LoganIsSleepy
Rising Rookie
3 months ago

Supernatural Sims in the Afterlife?

Do we know yet how supernatural sims like Werewolves, Vampires, Mermaids, or Spellcasters will work as ghosts once they die> I assume they would lose their associated powers and develop ghost powers instead... but how about rebirth? If they retain some of their mortal traits, would these also include their supernatural traits that they had before death?

  • So.. THIS happened. Unexpectedly. 

    Last night I made a new sim so that I could create a new vampire... I only became one last night and barely got a chance to play as a vamp. Instead, I took him to the library to research vamp stuff and then out to get some frogs. Apparently within a couple sim hours, he burned to death. As he laid on the ground dying, I panicked and quickly used the testing cheat to make him all happy.. then grim asks me if I want him to be a playable ghost, so I clicked yes. And then returned him to his home... he just got a job and I guess it's business as usual. I don't have the new EP because it hasn't been released yet. However, I still have vampire powers as a ghost. So in case anyone else was wondering... this was a complete mistake but I got the answer to my question.

  • EgonVM's avatar
    EgonVM
    Seasoned Ace

    Hmm... Ok, let me guess something together.

    Fame perks for example work with the same perk-tree system. And it is separate from the occult powers. Occult powers are located in the Needs panel.

    I'm guessing the ghost powers will be located in the same panel where Unfinished Business will be located in. I didn't understand if it's a new tab or another part in the Simology panel, but yeah, that'd make sense (won't mess up occult needs panels and the trailer showcased the needs panel for ghosts having the same style still).

    • atreya33's avatar
      atreya33
      Seasoned Ace

      I really hope you are right. I would be very much disappointed if the little bit of hybrid occult (ghost + another one) would be impossible from now on. I wish the sims team would address this issue. If it turns out ghosts can't be combined with other occults, I guess I won't be playing many ghosts.

    • LoganIsSleepy's avatar
      LoganIsSleepy
      Rising Rookie

      This could be a glitch, but I just posted some screenshots. He is now a vampire ghost who was able to get a new job.

  • So.. THIS happened. Unexpectedly. 

    Last night I made a new sim so that I could create a new vampire... I only became one last night and barely got a chance to play as a vamp. Instead, I took him to the library to research vamp stuff and then out to get some frogs. Apparently within a couple sim hours, he burned to death. As he laid on the ground dying, I panicked and quickly used the testing cheat to make him all happy.. then grim asks me if I want him to be a playable ghost, so I clicked yes. And then returned him to his home... he just got a job and I guess it's business as usual. I don't have the new EP because it hasn't been released yet. However, I still have vampire powers as a ghost. So in case anyone else was wondering... this was a complete mistake but I got the answer to my question.

  • I don't know and I'm not interested enough to kill off my Sims to find out for you. I think you should do that yourself if the question is really important to you and then you can tell the rest of us what you find out. 

  • I think they will definitely assume ghost powers when they die. As for what occult powers they retain, it wasn't revealed yet, but I imagine they should keep their powers because it was reveled that ghosts can help or cause mischief for the living. From this I understand that they can interact with the living, and they also need to finish their unfinished business, so maybe they will need their occult powers to do that. For rebirth, I think it should be possible to retain whatever occult trait your sim had, though I am not sure how well it will function or how useful it will be if your sim is reborn as regular sim or some other type of occult. Would be interesting if we could create sims who are sensitive to sunlight or maybe werewolves who cannot eat raw meat because of their traits inherited from their previous life as vampire. 

  • My guess is that you can choose if you want to become the new type of ghost (exchangeing your former occult powers, skill tree with the new ghost skilltree, powers) or a classic base game ghost keeping your occults power, skilltree and all like without the pack. This just makes the most sense to me.

  • SEREFRAS's avatar
    SEREFRAS
    Seasoned Veteran

    What I would like to know is what about the immortal occult Ghosts.  Will they work well in the new pack?

  • Still looking for a valid response, not just sarcasm from jackasses who like to make people feel stupid for asking questions and trying to facilitate conversation on a particular topic. Word of advice, if you can't add anything productive to the conversation, just keep scrolling ffs

    • LoganIsSleepy's avatar
      LoganIsSleepy
      Rising Rookie

      Thanks for the help. So far, I only got 2 **bleep** responding to tell me to play it and find out myself. What's the point of a discussion forum if you can't have an actual discussion without jerks contributing useless sarcasm?