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5 years ago
"Grynn;c-17498146" wrote:
Ok, ok...
Let's get our nostalgia glasses off shall we?
Night Life was the absolute worst pack in The Sims 3, I can't think of a single feature that was done well there.
First of all, in Night Life penthouses were literally just Tombs from World Adventure, I'm using literally literally here, if you ever tried to build your own you'll know that, that's why there was only one actual apartment per building, because it's really just a regular lot with a shell around it, there's no special system there for apartments, there were no neighbors, there was just an item, the mailbox, that generated random NPCs to come and go to give the ILLUSION that people lived inside of the shell, but the NPCs didn't even make sense or were consistent.
Vampires were extremely shallow and had to be revisited later in Supernatural. To make things worse, it wasn't toned properly and over time it made it so vampires became a plague over save games, Vampire overpopulation was a nightmare.
Fame was extremely shallow and had to be revisited later in Showtime, I have no idea why you said the system was better than Get Famous, I really don't, one of the most popular mods for The Sims 3 was one that disables the Fame system.
Clubs didn't work, simply didn't, they stayed open for too little, were ALWAYS empty, and then there was elevators, dear god those freaking elevators with animations that took ages and for some reason always got stuck, by the time the elevator actually worked and your Sims got up there the club was already closing, if you were lucky and it wasn't closed already.
Feedback for Night Life was almost universally negative, trust me, it was worse than Eco Living except people only got disappointed after release because it was a theme that was done before, The Sims 3 had amazing packs, I have no idea why you chose the one pack that everybody disables in the DLC selector as an example.
"Grynn;c-17498146" wrote:
Ok, ok...
Let's get our nostalgia glasses off shall we?
Night Life was the absolute worst pack in The Sims 3, I can't think of a single feature that was done well there.
First of all, in Night Life penthouses were literally just Tombs from World Adventure, I'm using literally literally here, if you ever tried to build your own you'll know that, that's why there was only one actual apartment per building, because it's really just a regular lot with a shell around it, there's no special system there for apartments, there were no neighbors, there was just an item, the mailbox, that generated random NPCs to come and go to give the ILLUSION that people lived inside of the shell, but the NPCs didn't even make sense or were consistent.
Vampires were extremely shallow and had to be revisited later in Supernatural. To make things worse, it wasn't toned properly and over time it made it so vampires became a plague over save games, Vampire overpopulation was a nightmare.
Fame was extremely shallow and had to be revisited later in Showtime, I have no idea why you said the system was better than Get Famous, I really don't, one of the most popular mods for The Sims 3 was one that disables the Fame system.
Clubs didn't work, simply didn't, they stayed open for too little, were ALWAYS empty, and then there was elevators, dear god those freaking elevators with animations that took ages and for some reason always got stuck, by the time the elevator actually worked and your Sims got up there the club was already closing, if you were lucky and it wasn't closed already.
Feedback for Night Life was almost universally negative, trust me, it was worse than Eco Living except people only got disappointed after release because it was a theme that was done before, The Sims 3 had amazing packs, I have no idea why you chose the one pack that everybody disables in the DLC selector as an example.
Lmao I'm sorry that I triggered you but cmon wether you like it or not you can't deny that the sims 3 late night or just sims 3 expansion packs in general had way more features. As I said I like the sims 3 apartments more cause at least you can edit them with cheats whereas the sims 4 ones will forever be the same shell (as you like to put it), literally a shell. And ofc the NPC's didn't have real homes or whatever but you had so many other sims that did. The vampire system was nicely done imo and I don't think they HAD to revisit it, it was more a logical decision imo since they made a supernatural pack so it would be kinda random, and a sims 4 thing to do, to not include vampires in the supernatural pack. I do agree that too many sims became vampires, just like they did in Exotic Paradise with the mermaids imo. The clubs closed to early but at least they were there even though they weren't perfectly done, they were still better than the lounges in the sims 4. I actually really enjoyed the celebrity system since you could literally just turn it off if you wanted.
And like @HayleeSims mentioned even if it wasn't for your liking, it did include objectivity way more for a cheaper price. But I mean I get it if you didn't like certain things I was just mentioning my opinion cause it was the pack that I enjoyed the most and it really disappointed me that I spend 40 bucks on Get Famous that only includes one job that doesn't even work cause of bugs like @Cinebar mentioned.
It annoys me that people often get lowkey annoyed because of complaints. This is literally our game, this is the game that we've played and loved for SO many years and it is our right to not be happy about how things are going. The content is one thing, but they price is another and that is what is really bugging me. The facts that it's a really expensive game and that I've probably spend more than 200 bucks on the sims 4 alone even tho it lacks so many things. I mean I guess I would do the same if I were them cause at the end of the day it is a company but still.. how can you ask 40 bucks for a worlds with just over 10 lots, some random (most of the time) irrelevant careers that nobody asked for (except the acting career and some others ofc, mostly talking about the conversationist theme that they keep bringing up) and some skills.The backstories don't even match the live mode details.. seriously.. how can they miss these stuff? Or even the fact that in one world (can't remember which one it was) they forgot to put toilets in bathrooms. How does this even happen for such a popular game, it's almost comical even.
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