Forum Discussion
7 years ago
I just use MC Command, as @luthienrising mentioned. It works very well. I tell it to leave only 2 open houses and in very short order every lot except 2 has sims moved in. Previously to the game I'm playing right now, those houses generally were full within less than one sim generation and they stayed full even as sims passed away...in large part because MC Command is also good at making babies for existing sims. If anything, the biggest problem over time is the households tend to get too large.
For my current save, I redid every lot in every world, making them more live-able and seasons-compatible. I also removed almost all of the EA premade sims (except for a few favorites plus the new ones from GF). Letting the game (with MCCC set to use sims from my gallery) fill in all the sims, so it is taking longer to fill the houses, but it is happening.
The game itself, without mods, doesn't really have 'progression' per se. I think their failure to implement it well in TS3 led to them just not bothering at all in TS4 because they knew modders would just do a better job anyway. (cynical...I know)
For my current save, I redid every lot in every world, making them more live-able and seasons-compatible. I also removed almost all of the EA premade sims (except for a few favorites plus the new ones from GF). Letting the game (with MCCC set to use sims from my gallery) fill in all the sims, so it is taking longer to fill the houses, but it is happening.
The game itself, without mods, doesn't really have 'progression' per se. I think their failure to implement it well in TS3 led to them just not bothering at all in TS4 because they knew modders would just do a better job anyway. (cynical...I know)
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