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6 years ago
#happyopi I know that with the rewards we can add more than 3 traits, but the point is that I don't want to be cheating, like you mentioned you do, when I want to start my game in some way or another. Besides that, I also want the CAS traits to be added as Satisfaction rewards for when we wanted to buy them during gameplay. I'm not saying I want to get rid of Satisfaction Rewards. Having all traits in both places wouldn't hurt the one another, I'm sure of that.
And, I agree, I also want a revamp of existing traits or at least the emotion system. I don't know, but the two don't seem to work together. Traits are always overpowered by emotions in this game.
@cheescaeks I want likes/dislikes and favorites, but if they are overlooking the traits for that, I have to point out that me and probably most simmers would say that revamping the traits and emotions is more priority than that. I makes no sense for them to keep build on a weak foundation, and for likes/dislikes and favorites to work, they need a good trait and emotions system that work together and don't overpower one another. I doesn't matter if my Sim likes blond girls and muscles if the flirty emotion will overpower his attraction and make him attracted to anyone we introduce our sim. You know?!
But as you said, maybe they aren't adding new traits in current packs because they are revamping the system in the background and haven't told us? Would be a cool major update for this year or at least next year!
And, I agree, I also want a revamp of existing traits or at least the emotion system. I don't know, but the two don't seem to work together. Traits are always overpowered by emotions in this game.
@cheescaeks I want likes/dislikes and favorites, but if they are overlooking the traits for that, I have to point out that me and probably most simmers would say that revamping the traits and emotions is more priority than that. I makes no sense for them to keep build on a weak foundation, and for likes/dislikes and favorites to work, they need a good trait and emotions system that work together and don't overpower one another. I doesn't matter if my Sim likes blond girls and muscles if the flirty emotion will overpower his attraction and make him attracted to anyone we introduce our sim. You know?!
But as you said, maybe they aren't adding new traits in current packs because they are revamping the system in the background and haven't told us? Would be a cool major update for this year or at least next year!
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