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- SimmervilleSeasoned AceNectar making is high on my list! Not for a full EP, but it could make a rather big feature of a pack, including business/collectors/sales event/tasting night etc. I'm always interested in more ways to use what we grow, and I don't think we need 500 different grape species.
Oups... back on topic, nectar making could match well with a hotel pack. I hope we'll see hotels soon :) - ChadSims2Seasoned NoviceI'd say there's a few others big features still missing like cars bands romance/chemistry/dating and I'd like the say retail since Get to Work hardly touched on retail the most basic unfinished game play in the game so shallow.
- CAPTAIN_NXR7Seasoned VeteranI appreciate this very personal opinion. ?
On my list of ‘BIG’ features, hotels is probably somewhere near the bottom. That said, I would actually like my sim to be able to run a wee B&B or a creepy inn that’s part residential, part guest accommodation….?
There should be cross-pack compatibility with Dine Out too so that we can set up a somewhat functional restaurant and serve say,…crickets for breakfast. - SimmervilleSeasoned AceOups - I just remembered my biggest dream feature not yet added, I'd like a way to have multiple lot categories per lot. Assigning a section of the build (room(s) or a full floor even, if that is the only way) to additional lot category. This would make it possible to run a decent mall or simply adding a functional café or small bakery to a vet clinic or a small flower shop at the corner of the Lounge. And while at it - why not assigning such a business section to your residential lot? Back in TS2 we could live upstairs and run a shop on ground floor. It opens a ton of possibilities.
- logionXSeasoned HotshotI'm hoping for cars myself.
I'm skeptical about how they would make hotels, it feels like a pack that would require better working NPC's that are actually working properly and also rooms that can be assigned. The game doesn't seem to make any distinction between rooms, sims treat bathrooms like kitchens etc. so I'm not sure how hotels would work, you would probably have to keep locking and unlocking doors for the guests. - Horrorgirl6Seasoned VeteranAll I want for the sims
Faries
Bands with singers
Slides
Arcades
And Hotels - SEREFRASSeasoned VeteranI don't know if these are big features but it would be big features to me.
My big features would be:
Medieval World/CAS/Objects/Gameplay
Futuristic World/CAS/Objects/Gameplay
Time Travel to Past/Future & live there if household wants to
Horses/Wagons/Cars/Flying Car
<3 :p B) ;) - I haven't played Sims 3, but I would love pack focused on time travel. This time not only future, but past also.
- amapola76Seasoned HotshotAlso for hotels: I have said this before, but I think hotels + bands would be a hilarious and awesome combination, if we could give bands the ability to trash hotel rooms, just saying.
- actually idk its all about execution if i need hotels or nah
I have some builds ive meant to be more of lodging like in henford i have frogs wallow and theres this big hotel i built in sulani
ive set the henford one restaurant and sulani one spa and i just go there pretend its hotel
but i feel like if restaurants and spas can't be part of hotel lot type then meh i probably won't use it i'll just keep them spa and restaurant
and even less will i ever use rabbithole hotel that would just be sad
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