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5 years ago
"texxx78;c-17858719" wrote:
What they're telling us is that they are working on the big bugs but it will take much more time to solve them, months or even years...
What i acknowledge with this is that we'll never have a game with relativelly few bugs because while they'll be able to fix some of the gamebreaking bugs, other gamebreaking bugs will be added through new packs...
If they were quicker in solving those big issues, then i wouldn't be worried with the new ones about to come. But they will just pile up until it'll be impossible to play, i'm afraid...
Its almost worse than TS3 at this point. When World Adventures released (1st pack) it came with excavation sites. After Late Night (3rd pack) released there was a bug where Sims could not excavate and would stand there saying they can't reach the site. When Sims 3 Pets (Pack 5) came that patch fixed them but the patch after immediately broke them again. Excavation sites remained broken for 3 more years up until after Into the Future and Patch 1.67.. The final game patch for discs (1.69 is a small origin fix and to allow disabling packs).
But do you know what Patch 1.67 broke? Ordering Omni seeds. The only way to get them now is to order and right before your Sim gets to the mailbox, cancel it and it goes through. Otherwise they will say they can't.
But moral of the story at least in TS3 they attempted to fix bugs multiple times (Even if they broke other things and it was 2-3 years in between fixes for that specific thing). In TS4 they ignore almost all non-game breaking issues. And by game breaking I mean crashing.
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