Hi All,
Well let's see... I love it, and I love that there is no more lagging, screen dropping, freezing, having to reset Sims and the other Sims or have to move objects, so a lot that they could have fixed in Sims 3, which for whatever reason, they never bothered to, is fixed.
But, outside of the obvious, here are the things they need to focus on correcting or patching, or however the programming teams want to do them, which would make the game more fun.
More job selection, (but I know this is a base game, and this will get better with time, it is still very limited.
Too many hard challenges in order to progress. I.E. you have not had time to make a lot of friends yet, and all of a sudden you cannot get a raise because you need 5 of them?
Too much time working and not enough time to explore, and that is the problem right there, nothing to explore! One park, one nightclub a museum and a library and gym, that is it. Way to much is missing to explore or discover. Unlocking stuff as you progress is great, but good stuff takes a heck of a long time to unlock.
Have to get married because being single is completely to hard to do on your own, never any money to upgrade or buy fun stuff. Your too busy all day just meeting raise pre-qualifiers. At least in the old sims you did not have to make a huge production out of leveling a skill. My first Sim 4 character is a cook, and she just cooks all day every day. As a chef she has to do outrageous stuff like 20 large meals and 5 dinner parties, or you do not level. And they mean NOW, or your sim, if they are ambitious, get super depressed because they are not leveling.
I am sorry guys, but the pools were really no big deal, I can count the times on one hand I bothered with swimming, and they will probably bring it back with ocean swimming when they do an expansion, like Island Paradise Adventures, etc. I mention it because everyone seems to be mad about that being missed.
Color wheel!!! OMG. How boring is the world going to be in a few months when all our homes and sims all look exactly alike.
Choice of partners are limited, example... let us say your into a gym rat kinda guy, if you don't make one to marry, they is probably, maybe one in the whole world. Most of the characters I am friends with and or have seen, are fat (no offense), too skinny, or just plainly unattractive as all heck. I know the world is not full of beautiful people, but not everyone is morbidly obese and or insane. And when you marry someone, you cannot even change or tweak their looks a bit, just hair color and facial hair.
No doorbells, or locks, so people just waltz in, not all the time, but I have had people just walk in that I do not even know. And with no doorbell, unless I missed a chime or something you had to add, unless your camera is in the right direction you do not know if anyone is visiting you.
Biggest problem is the struggle with the camera, I make LP's. I have no idea how I am going to execute movie like LP's with such a clumsy camera, you have to focus out to refocus back in on something different and rotations are extremely wide, so you find yourself playing from a distance or constantly messing with your camera angles.
When you marry, you have no choice, but to either live with all their friends (and then suddenly you have a house of 5) or you live at your own place because your partner brings nothing to the income table. Doesn't even have a small headstart on their Aspirations. So you have to start from scratch with them too, I had hoped this would be different in Sims 4.
Having to constantly bring up the needs table which covers a good size of screen space, to know what their issues are. I would have liked it better when it was small and always at the ready like they have with the left side of the sims 4 screen.
One big thing I don't understand was the need to use 3 whole sections just for housing, when you only get one choice of a house in the beginning. All the others are taken and way to expensive anyway, and why would you go there anyway if there is nothing to do, but maybe visit a friend. I think it would have been better to make one large living section with mixed housing and used the other 2 whole sections, devoted to exploration. Checking out someone's house is not exploring, sorry, but it is not that interesting. You couldn't afford to live there anyway, unless you marry someone old or just rich. And then you have to live with them, can't kick em out. lol
Although the furniture is pretty decent looking, most of it is very plain and the color choices you can pick from are subtle and do not make much of a difference, again, a color wheel or pattern wheel would have been great.
Building houses is SOOOO much easier, if you can afford it, but it is way better than Sims 3.
Need weather, at least some rain.
Anyway, that is it for now, I apologize for picking apart just the things to improve, but the question was asked. Over all I do like the game, but for what you got, it is not worth $70. The extra stuff they gave you for the more expensive game version, I have not even been able to touch yet, because it is too expensive.
I hope all these issues help the programming team, if they decide to address them.
Bye for now