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LiELF
8 years agoLegend
"Oldeseadogge;c-16153113" wrote:
Hmmm... George Orwell is part of the EA team... Thanks for the word. I wonder if part of the problem is that of the three secret worlds (assuming a player knows about them in the first place) is that only one is comparatively easy to get to. One requires level 10 handiness skill, and the other a rocket ship and/or a certain level in the science career. Not everyone is going to go down either of those routes. Seems like a stacked deck to me, hard to hear about, harder to get to, and little to do once there. Like they didn't want them in the first place and made sure there would be no repeats. A pity we can't make our own, lots of potential there.
Agreed. I think that if they made the lots unlockable for the save once discovered by a Sim, then people might use them. Skilling up to ten or getting through a whole career with every sim you want to go visit a lot is unreasonable. Plus, they didn't put much to do or discover in the base game hidden lots.
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