4 years ago
The sims needs more drama.
TL;DR: The sims needs more dramatic events and more meaningful choices to create better stories. I: The sims need more drama The sims means many things for different people. Designing houses, dé...
"Cinebar;c-17946436" wrote:
Some don't want to fight with their Sim to get them to do what they want them to do. I agree with that up to a point. However, Maxis has built TS4 in a way that the Sim is the person and not a Sim who isn't the person playing. I'm never the Sim I choose to play, this is why I can see how similar they all turn out to be. Mainly because there is too much overlap of emotions/skills/traits which all turn out the same for all Sims. Which I wrote a huge thread about seven years ago showing and proving those overlaps and how it was worthless to think some Sim with creativity was any more rare than someone with a skill or emotion about it.
When I say people don't want to fight with their Sim to get them to do something, this was all handled better in the older games because though they may have a personality or trait that would make them annoyed and or refuse to do something, the player usually won control and they may go do something begrudgingly but the player was made aware they didn't like it (because they are a separate being from the player). In today's game the Sim is just an extension of the player so they do whatever the player makes them do without any resistance. This is why so many of us don't like TS4 because it should be the Sim is the Sim and not us. Therefore, there is very little consequence in case it triggers someone if they are thinking that Sim is them and not a Sim in a game. Should a good Sim do mean interactions with no resistance against the player to do that? Why bother with the trait if it's worthless.
Drama=The Sims, The Sims 2, The Sims 3. It's not in TS4.
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