"logion;c-18033134" wrote:
"GracieO312;c-18033088" wrote:
"cyncie;c-18033063" wrote:
I guess I just don’t get the obsession with needing cars in the game. And this comes from someone who appreciates and owns some classic vehicles. The aesthetic of some worlds would be completely ruined by cars, which are pretty useless from a functional gameplay standpoint, anyway. I would be disappointed to suddenly see cars in Sulani, Forgotten Hollow, or HOB.
Um can I just say that as a Brit who happens to live in the countryside cars are absolutely essential to getting anywhere so they make complete sense in HOB - probably the most sense out of all the worlds tbf!
Pretty much this. I thought about that as well with Henford on Bagley, even if it's meant to simulate an old countryside.
In some neighborhoods I can see how having cars on your lots might not fit into the environment because you are living in closed off areas. But in some other neighborhoods that are much more open it looks very odd to me that our sims can't own cars when you see them parked on the streets.
And I have seen plenty of gallery builds online where people are building houses and are forced to use debug items because they wanted to build a classic suburban house with a garage and a car parked outside.
Actually cars don't need roads, just an even enough terrain that they can drive on. So, if a house is built in a remote area, it probably can be accessed even if there was no proper paved road. I would rather we get cars that can drive on any area, even on the big islands on Sulani, if we fancy moving around the island in a car. Town cars could get a chance to get stuck in sand if driven on beaches. ?