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- I like using high chairs for my toddlers.
- I also like the semi-open world, while I also agree on removing the loading screens when visiting your sims' next door neighbors, babies being objects is fine by me, it's kinda like the sims 1, though not as stressful and the emotion system, though the gurus could at least change the length and intensity of the sad moodlets a little bit. I also think it is weird when people say that you can't do much with babies, when we have more interactions with them than in earlier games, granted I do want the ability to sing to them like in TS1 back. I also think the personality traits DO impact the gameplay to a CERTAIN extent.
- JanuaryGarnet086 years agoSeasoned AceI like the “closed” worlds because there really a lot of area you can explore before needing a loading screen and if it keeps the game from severely lagging it’s good.
I don’t mind the swatches, I never played S2 or S3, but i have Sims Medieval and I find the color wheel frustrating, I will say however I wish it were easier to match some of the basic colors, like red or blue for example it would be nice if they picked a few shades light to dark and used them throughout to make mixing and matching furniture and clothes easier.
I don’t care about cars.
I don’t care about free babies, if we get them fine, if not fine, Though I am jazzed about being able to change their clothes, they do what real newborns do, lay around sleeping, eating, messing the diaper, and crying. The stage we miss between that and toddlers is really pretty short, and I kind of view the “gaps” between life stages as being similar to time transitions used in movies a or television shows.
Water drinking doesn’t bother me in the least, everyone should try to stay hydrated ;) plus I have UI cheats extensions so I can quickly solve the bladder need if I want. - atreya336 years agoLegend- I like the closed world. I prefer being able to visit every world we get in new packs over the sims 3 style of worlds. Open neighbourhoods would be the perfect way in between for me.
- I don't miss the color wheel but I do miss the swatch style we had in sims 2 where you could combine two color options with swatches, for example choose bedding and bed frames separately. - Admiral8Q6 years agoSeasoned AceThe babies as is don't bother me. Can't say I like or dislike it. But how someone else mentioned, it's nice to know they stay put and don't end up stuck under stairs or something. So I lean towards 'like' for object babies I guess.
Would be a funny (and evil) way to make in-game money if you could sell babies, since they're objects. :D
Just keep popping them out and selling them... Heh!
But maybe they should add a "Do not eat" tag to babies though? :tongue: And a "Do not remove tag under penalty of law" warning, like on mattresses...
https://i.imgur.com/1IYcgs6.png - SimAlexandria6 years agoSeasoned AceI agree with preferring swatches over colour wheel. I also love the game play in Island living and i am happy there isn't really an attraction system, I like the Sims how they are. I think My first Pet is one of my favourite stuff packs. I like that there are no burglers (though I have a feeling they are coming) and I like that the game has no annoying cut scenes and less adult humour (no to cake dancers from me).
"StrawberryYogurt;d-979131" wrote:
I suppose this is another unpopular opinions type thread. Lets call it the Sims 4 reverse uno.
Is there anything about TS4 that seems a majority dislikes but you actually prefer? From major gameplay elements to small details?
For example, I like the swatches. I prefer them over a color wheel. There is usually enough variety for me and the color wheel plus its many patterns was always too overwhelming for me.
I too, prefer swatches to color wheel which surprises me. My next statement probably means I'm not very smart, but I couldn't just create outfits and make my own cc in Sims 3 with the color wheel system. It just didn't make sense to me. I may as well have been reading a different language when trying to learn to create my own cc in Sims 3. With the sims 4 swatch system, I can create my own things. Meshing, while difficult for me, is doable as is creating artistic texture files for my new outfit...That color wheel though and spectral layers or whatever they were called...I'm just at a loss to this day.
My one that I can think of off the top of my head though is Eco Lifestyle. I love this pack and everyone else seems to hate it. :/ I guess I'm strange because I also hated Get Together and its a community favorite... go figure.- WhatCobblers6 years agoSeasoned AceThings I like:
-Mermaids as they are (I love the singing and the CAS features!)
-The Strangerville story. (More please!)
- The quirky and silly humour (again, more please!)
-The fact that the game is not realistic (in an industry with so many games dedicated to 18 rated gore, destruction, suffering and gritty 'realistic' drama, it's refreshing to have a game that focuses on creativity and just having a bit of fun). - Daephene16 years agoSeasoned AceI like the lack of story progression. I prefer rotational play and it's easier for me this way. If I want sims I'm not playing to have kids, I can make that happen with the household management system.
- akl12266 years agoSeasoned Ace-I don’t mind babies as objects as I age them up ASAP anyway and always have. I usually keep them until the next sim morning and boom toddler
-I don’t feel the need for cars
-loading screens just don’t bother me and to an extent I prefer them.
-don’t mind smaller neighbors
-don’t mind swatches instead of a color wheel my only complaint is I wish more wood swatches matched
-I like eco living even in its current state (not that I would complain if they fixed the issues with it lol)
-I don’t need a farming pack and would prefer other things to this such as more vacation worlds and I’d be down for a huge happy haunts pack.
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