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5 years ago
"Peral;c-17449803" wrote:
I think I can see the problem from the developers side, do the customers really want real gritty reality? Do they want a Sim who falls apart when he/she is cheated upon and refuse to do its daily chores due to depression. Do we want stalking, drug use, domestic violence, life long animosity?! To what extent do we want realism in our games. Now the friendship levels drops to the bottom when a Sim is cheated upon, if that is not enough, where should the line be drawn?
A lot of that stuff isn’t being asked for, but the attitude that the devs know what players want better than the players is not an idea I get behind at all. When that’s happening it’s not the devs deciding what players want, they’re deciding what THEY do or do not want. Big difference, the developers make this game for players and if they’re asking for something the first question the developers ask should never be “do they really want this stuff they’re asking for?” That’s just bad practice
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