Forum Discussion
6 years ago
"MorriSan;c-17148845" wrote:"Writin_Reg;c-17148802" wrote:"Cinebar;c-17148752" wrote:
Turtle eggs, cute, but does this game actually need more happy moodlets? Does it? I mean really, does it. Collectibles, does the game need more? Does this game need to keep collecting for busy work, because there is no actual game play? Fill up the inventory! yay, isn't that a reason TS4 lags according to some smart people? Does the Sim care the inventory is being filled up? Busy work isn't gameplay, it's fluff to hide the lack of gameplay. Off the grid, isn't that a patched option? Isn't WB just as good to live off the grid? Oh, wait you aren't really off the grid, you have running water (where is the well, where is the bucket and the stream?) you have showers, you have stoves, grills, you have power to power phones, don't they die eventually? No, not in TS4. You have a powered fridge..hello insult to Castaway, what a facade this feature is. New drink,...oh great, another relaxed happy mood. Off the grid..and you live in a mansion made of steel, wood, and plastic, copper, pvc pipe, etc. I guess pretend is all TS4 needs. And your Sim didn't even have to build a lean to. Amazing feature. :s
NO Where in life is there a such thing as too happy ever being a bad thing - except maybe by people who resent others joy. Keep that in mind. I am always happy to find joy - it beats the heck out of unhappy. Can;t help it if you resent happiness. That is your problem - not mine. I find happiness where I can and relish it - not resent it. As for in this game - last I knew you don't even have it installed - so it should not matter to you at all.
WORD! I don't think you have to work hard for a happy state or you don't deserve it. Such an attitude implies (and I resent that very much) that characters (and people...) are too lazy and undeserving if they can't achieve happy.
I have a cudmudgeon character in game and I could make him have happy moodlets all the time by activating the right collector items. And if he has the moodlet but it does not suit the story I am conducting in my head - I ignore it and can do so because the game is not strict that way, I don't need my hand held and guided through a fixed script. I am immensely satisfied that the game does not force me to jump through hoops and that I can write my own story.
BORING? Hm, maybe for other people. People with a different... mindset. Or different creative process.
It's one of the reasons why I bought StrangerVille for the items but ignored the 'quest'. That sort of... in your face quest is not what I like and I feared that they would repeat that strategy with IL. Thankfully they toned it down. You can ignore the environment storyline.
If I want RPG with a questline and endgame I'll go play WOW or ESO. Sims4 suits my preferences for sandbox game where I can freely play out fantasies perfectly, a lot better than Sims3.
:) It gave me a happy moodlet to see the little turtles, so it seems pretty realistic that my Sim got one, too. But seriously, my Sim was running all over the beach digging for trash and collecting numerous unhappy moodlets as she went (getting pinched by crabs, finding nasty trash, etc), and her 'fun' bar was declining. So, not all sunshine and rainbows - the turtles were a bonus moment during a boring and repetitive but important task.
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