"NorthDakotaGamer;c-16241129" wrote:
"halloweenchild;c-16236904" wrote:
I think you're the one who doesn't undersrtand the toggle, no offense intended at all.
Vampires are completely intergrated into the game like never seen before. The new world cannot function without vampires, it is specifically designed to spawn them.
Vampires are coded to generate if Vlad dies or is removed to fulfill his role, there are also break ins etc.
The way its designed is if you dont want vampires, dont interact with them. That means delete the premades, dont visit forgotten hollow, dont talk to vampires, dont study vampire lore.
You will still see a vampire here and there at night, but they should RARELY break into your house, and far less will be generated. If you interact with vampires it shows youre interested.
If you want absolutely zero vamps then people need to not purchase.
This isnt going to change, as pointed out by a guru. The guru himself stated it would cause alot of issues as vamps are deep into the code.
This, so much this.
Actually, your assumption is not true. I do nothing to interact with the vampires what-so-ever and still get break ins. I consider them knocking on the door as a break in. I consider seeing them around anywhere other than their dark world as a break in.
Sorry, but how is a vampire just walking through a neighbourhood, a break-in? Especially since they're just walking through the neighbourhood, going NO WHERE near where you sim lives and them knocking on the door is just the same as any normal walk-by NPC visit.
so does that mean that you consider seeing a sim from Windenburge knocking on your door in San Myshuno as a break in? Or a sim from Oasis Springs walking into the Caffe in Willow Creek a break in?
No offence meant, but your logic is kind of weird.