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9 years ago
"alan650111;15358666" wrote:
Maybe I spoke too soon. It seems my sims were *sometimes* autonomously using the bubble blower. Also using the pumpkin carving station does not seem to work. They only just stare at the jack O lanterns that are already made which is kinda funny.
There is no pumpkin carving with the mod made by Rex. If you want that you'll have to get that with the mod ice made http://modthesims.info/showthread.php?t=584001 . Rex just decided not to add the same activities that ice already made. The two mods work fine with each other.
"Marnetti;15358479" wrote:"alan650111;15357538" wrote:
I am back from experimenting with the club mod and I don't know if it is just my game but it doesn't seem to work well. My club members seem to just to stand around more. I gave Bubble Blower activity and they don't autonomously use it. It just seems real buggy. Perhaps another one of my mods is conflicting? Is anyone having luck with the new club activities?
Unfortunately, on the tumblr page, it states that some of the club activities have autonomy turned off. So you'd have to get a mod the makes each activity autonomous, of tell your sims to do it (which kinda defeats the purpose of making a club). :confused:
It's a nice idea, but should have autonomy turned on for the club activities if used.
Rex couldn't do that with this mod because that's how EA made them. It is an entirely separate thing and if they are autonomously enabled that means even outside of clubs they would be due to the way its coded. My only wish is that Rex was more clear on which ones wouldn't work autonomously so I can decide if its worth finding a mod to turn them on for autonomous use or not.
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