Forum Discussion

ChaosKitten666's avatar
6 years ago

Too much silence

Some may think I feel entitled and am a whiner and that's fine but I feel like with the new whatever-it-was they implemented last year with the changing of the teams and such that there is just way too much silence now.

I love The Sims 4. I have bought every pack on day one or two, except for Strangerville. Still don't own it and I have no desire to purchase anymore packs for a game that is so dang silent and has fewer and fewer content additions. We can't even look forward to a patch every month anymore. I have completely lost interest in playing. The team has completely disengaged me from their game.

I know the devs speak on Twitter, and that's great but it really doesn't help the fact that the game is slowing down and growing stagnant.

My hope was for TS4 to continue on for a few more years but this new way of providing their live service just makes me not care anymore and take my wallet elsewhere. ):

74 Replies

  • "Luxury;c-17029274" wrote:
    In all honesty I don't really get their "tell the consumer as little as possible about upcoming content" model they have going on. I've seen a guru say that there's a legal reason why they can't tell us (which I wish would be elaborated on as I'd like to know what exactly the reason behind that whole thing is) but I feel as though the team them reiterating that packs are coming is like a chef in a restaurant reassuring the patrons that he is in fact still in the back cooking but refusing to elaborate on even the slightest detail on what the chef is cooking. I think this model is the reason for the climate of the community and how information starved us simmers tend to be, if they would just communicate what's going on with us they wouldn't have to do damage control statements telling us to not get hyped over something or that MM wouldn't be reveling content.

    That's just how I see the long silences anyway, sorry for the long post...


    There is a legal issue because EA is a public company and subject to the rules and laws of public companies in the USA. Like if a public company says they are doing something or working on something - and the public is informed of what that something is - but then halfway through completion the project fails and they cannot deliver that addition or what ever it is - they are subject to harsh fines, penalties, etc among other things that if they were not a public company nothing would happen if they did not deliver the project. Public companies have to deliver what they tell you - the public - they are working on and because of this most companies keep projects to themselves until they are positive they can deliver the product. EA therefore makes sure nothing is mentioned about what they are working on until they are sure they can deliver what ever it was - and this why they can no longer share with things they are trying to make or trying to do until they know for a fact the project will happen and will work.

    It does not matter if a product is coming from a game company, a manufacturing company, a car company or what kind of project it is - but if a company says it they have to deliver it or pay harsh penalties. A non-public company can tell you step by step what they are doing and if it fails - oh well - things happen - no one is penalized or subject to fines - because they are not a public company. EA used to be that - and sharing was a choice they had - then they became a public company and the rules of business for them changed.
  • > @Writin_Reg said:
    > Luxury wrote: »
    >
    > In all honesty I don't really get their "tell the consumer as little as possible about upcoming content" model they have going on. I've seen a guru say that there's a legal reason why they can't tell us (which I wish would be elaborated on as I'd like to know what exactly the reason behind that whole thing is) but I feel as though the team them reiterating that packs are coming is like a chef in a restaurant reassuring the patrons that he is in fact still in the back cooking but refusing to elaborate on even the slightest detail on what the chef is cooking. I think this model is the reason for the climate of the community and how information starved us simmers tend to be, if they would just communicate what's going on with us they wouldn't have to do damage control statements telling us to not get hyped over something or that MM wouldn't be reveling content.
    >
    > That's just how I see the long silences anyway, sorry for the long post...
    >
    >
    >
    >
    > There is a legal issue because EA is a public company and subject to the rules and laws of public companies in the USA. Like if a public company says they are doing something or working on something - and the public is informed of what that something is - but then halfway through completion the project fails and they cannot deliver that addition or what ever it is - they are subject to harsh fines, penalties, etc among other things that if they were not a public company nothing would happen if they did not deliver the project. Public companies have to deliver what they tell you - the public - they are working on and because of this most companies keep projects to themselves until they are positive they can deliver the product. EA therefore makes sure nothing is mentioned about what they are working on until they are sure they can deliver what ever it was - and this why they can no longer share with things they are trying to make or trying to do until they know for a fact the project will happen and will work.
    >
    > It does not matter if a product is coming from a game company, a manufacturing company, a car company or what kind of project it is - but if a company says it they have to deliver it or pay harsh penalties. A non-public company can tell you step by step what they are doing and if it fails - oh well - things happen - no one is penalized or subject to fines - because they are not a public company. EA used to be that - and sharing was a choice they had - then they became a public company and the rules of business for them changed.

    ah okay I see, thanks
  • Pegasyms's avatar
    Pegasyms
    New Spectator
    6 years ago
    This is a really good explanation of why game companies can't talk too much about upcoming content:

    https://www.youtube.com/watch?v=hBP3-bSS1vE
  • "OneAdorkableGirl;c-17024333" wrote:
    "Cupid;c-17024269" wrote:
    I haven't really been paying attention, but the last pack only came out like a month ago didn't it? And we're already antsy for the next announcement huh? I gotta get with the times


    Some people didn't buy Strangerville; just as the OP stated. So, for them, there hasn't been a pack to buy since Get Famous and that was in November.


    While that is true, it is also irrelevant, since it is not, in any way, an argument.

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