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NawiTheCore's avatar
7 years ago

Top 10 Reasons Why StrangerVille is the Worst GP yet [SPOILERS]

TOP 10 REASONS WHY STRANGERVILLE IS THE WORST GAME PACK YET

1- Story is very linear and can be finished in less than 2 hours. It has little replay value.

2- Predictable and cliched plot. It can be summed up in three well-known tropes: Abandoned Laboratory, Town with a Dark Secret and Zombie Apocalypse. Think of Resident Evil+Silent Hill (but without bringing anything new to the table).

3- Repetitive and grindy tasks. Scanning terrain and picking up spores over and over and over isn't fun. Half of the tasks require that your Sim talk to other Sims. You can find out everything you need to do by hovering your mouse over the aspiration goals.

4- The highest level of infection doesn't do much besides adding some graphical effects, vines from plumbing, spores in the air, more purple plants and possessed Sims. Where's the chaos, fire, dead Sims, sense of impending doom?
Comparatively, towards the end of The Sims Castaway Stories (a fairly linear story), it literally starts raining fire, there's a volcanic eruption and dead Sims (RIP Bart Pittman).

5- Poorly designed tasks. Loading screens break the action constantly. The way The Sims Stories and Urbz managed to minimize this issue was by having a lot of actions in the same area before moving to a different area.

6- Unlike The Sims Stories games, there isn't any final decision. The way to finish the story is to kill the Mother.
In contrast, in Vincent's story (TSLS) you have to decide whether to let the love of your life die or give up your wealth. Same with Castaway Stories.

7- Lazy animations: instead of vaccinating Sims, you throw a liquid at them.

8- Out of 71 buy mode objects, 40 are decorative. Most content in the pack is story related and found in buydebug. Only ONE chair.

9- Laptops are re-skinned desktop PCs, made live draggable. In contrast, The Sims 3's laptop was a base game object, which didn't require a surface to be used, could be used from the inventory directly and had unique animations (closing, carrying under the arm).

10- StrangerVille is a fairly small world (for TS4 standards), though it's bigger than other GP worlds (the bar was set really low). Walkable areas a fairly small too. Premade lots in StrangerVille are of a questionable quality. A Sims 4 base game was reused with minor modifications and the mansions in Shady Acres are barely furnished.

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