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- LiELFSeasoned AceWell, it's still going to be within the same base mechanics of the game, so I don't expect the changes to be groundbreaking or for Sims to suddenly behave as they did in other iterations. I imagine it will still tie in heavily with the emotion system. I guess what I would hope from it is for Sims to gravitate toward appropriate activities and behaviors, with the resulting emotional buffs/debuffs making sense. Something I'd really like to see is for the new Scared emotion to be incorporated more, maybe with Squeamish and Paranoid Sims. Ideally, I'd also like to see Vampire Traits have more of an effect as well, but I'm not expecting that to be an extension of this adjustment.
Regardless, I'm looking forward to finding out what has changed. - My expectations are low. If it was a big traits update it would've been promoted and mentioned more rather than just being listed as a "this is coming as well"
- RouenSimsSeasoned TravelerI’m worried about this because I’ve never had any interest in those trait “improvement” mods. I’m afraid that these improvements may not work well with my game style.
- ChadSims2Seasoned NoviceHopefully new unique animations and behaviors for the traits but that is expecting way to much from the Sims team. I really don't see the traits being useful till you can actually notice a difference in behavior I seriously see no difference between a gloomy sim and a cheerful one Sims are always happy.
The traits need to do more than give the sim a quickemotionmood swing and be seen without the player always having to make their personality show - May it be related to some of the features mentioned in one of latest surveys?
https://i.ibb.co/GMYYJ7J/20210322-215926.jpg - wildirishbansheeRising Novice
"Sk8rblaze;c-17840005" wrote:
I don't know, but the current AI systems they have in place are all over the place. They don't work well with one another. Also very inconsistent. For instance, it leaves me confused why we have a trait such as loves outdoors since 2014, but now virtually that same trait can be acquired from the lifestyle system. And then the benefits of the lifestyle system seem to weigh more than the trait system? It's just such a mess.
Maybe that's what they're going to fix as an "improvement"? - I seriously doubt it will add anything to the game. More than likely the patch will break the game somehow, and the bunk beds will glitch out in someway.
- I'm hoping it will a nice trait & emotion overhaul, but I gave up on EA a while ago.
I expect a few bugfixes at most. MAYBE a small change on how traits affect emotions. - sunhairSeasoned NewcomerI'm in wait and see mode on one hand its good that they are doing trait improvements on the other just how in depth are they going to go I mean I would like my sims to actually have personality from said traits that I give them right now every sim is the same way as traits don't feel all that meaningful so I'm hoping that with the trait improvement that traits are actually meaningful and gives sims more of a personality like I want my loner sim to actually have said trait not just get a stranger danger +1 tense moodlet and happy moodlet at the same 0_o like how is that is even possible no clue I'm just hoping its gives sims actual personality and makes the game interesting
- MrGiggleTickleSeasoned NewcomerI don't have expectations with The Sims anymore. They say we're getting "Trait Improvements" when in reality they give us a lame coffee pot with a plumbob on it.
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