Forum Discussion
- manicobsessive1Seasoned NewcomerI hope at the very least it will be more trait slots for a sim. It would be great for it to be more exciting than that though.
- LoanetRising ScoutThe problem isn't when Sims do stuff but when they just spontaneously STOP doing stuff to do something random. And it's one thing to interrupt 'practice' to take a whiz, which is an indefinite action, but 'write song' is not.
- logionXSeasoned Hotshot
"logion;c-17839620" wrote:
I'm not sure, but I hope it's not like their environment overhaul where the sims kept saying "yawn" or "a-ha" all the time. So I hope it will not turn out into active sims doing push-ups every 5 minutes and angry sims swearing constantly for no reason.
Oh dear, reading the patch notes it sounds like this is exactly what they did.
On the Gameplay side, we have made some targeted improvements to a selection of Base Game personality Traits to make them more meaningful in gameplay. The idea is to provide these Traits a noticeable improvement so that Simmers can identify the specific Traits with more obvious visual cues and apparent, unique behavior. "logion;c-17840788" wrote:
"logion;c-17839620" wrote:
I'm not sure, but I hope it's not like their environment overhaul where the sims kept saying "yawn" or "a-ha" all the time. So I hope it will not turn out into active sims doing push-ups every 5 minutes and angry sims swearing constantly for no reason.
Oh dear, reading the patch notes it sounds like this is exactly what they did.
On the Gameplay side, we have made some targeted improvements to a selection of Base Game personality Traits to make them more meaningful in gameplay. The idea is to provide these Traits a noticeable improvement so that Simmers can identify the specific Traits with more obvious visual cues and apparent, unique behavior.
Yeah, can't say I'm impressed. They only spent like 2 minutes talking about it in the livestream. They barely provided any examples.- simsimsereRising Scout
"bixters;c-17840805" wrote:
"logion;c-17840788" wrote:
"logion;c-17839620" wrote:
I'm not sure, but I hope it's not like their environment overhaul where the sims kept saying "yawn" or "a-ha" all the time. So I hope it will not turn out into active sims doing push-ups every 5 minutes and angry sims swearing constantly for no reason.
Oh dear, reading the patch notes it sounds like this is exactly what they did.
On the Gameplay side, we have made some targeted improvements to a selection of Base Game personality Traits to make them more meaningful in gameplay. The idea is to provide these Traits a noticeable improvement so that Simmers can identify the specific Traits with more obvious visual cues and apparent, unique behavior.
Yeah, can't say I'm impressed. They only spent like 2 minutes talking about it in the livestream. They barely provided any examples.
Uh that's kind of a quick judgement without playing the game and trying them out. "musteni;c-17840825" wrote:
"bixters;c-17840805" wrote:
"logion;c-17840788" wrote:
"logion;c-17839620" wrote:
I'm not sure, but I hope it's not like their environment overhaul where the sims kept saying "yawn" or "a-ha" all the time. So I hope it will not turn out into active sims doing push-ups every 5 minutes and angry sims swearing constantly for no reason.
Oh dear, reading the patch notes it sounds like this is exactly what they did.
On the Gameplay side, we have made some targeted improvements to a selection of Base Game personality Traits to make them more meaningful in gameplay. The idea is to provide these Traits a noticeable improvement so that Simmers can identify the specific Traits with more obvious visual cues and apparent, unique behavior.
Yeah, can't say I'm impressed. They only spent like 2 minutes talking about it in the livestream. They barely provided any examples.
Uh that's kind of a quick judgement without playing the game and trying them out.
I'm happy to be proved wrong. I don't have the game installed right now, but I look forward to hearing everyone else's experiences.
Sorry, my hopes aren't very high, given this game's track record.- simsimsereRising Scout
"bixters;c-17840830" wrote:
"musteni;c-17840825" wrote:
"bixters;c-17840805" wrote:
"logion;c-17840788" wrote:
"logion;c-17839620" wrote:
I'm not sure, but I hope it's not like their environment overhaul where the sims kept saying "yawn" or "a-ha" all the time. So I hope it will not turn out into active sims doing push-ups every 5 minutes and angry sims swearing constantly for no reason.
Oh dear, reading the patch notes it sounds like this is exactly what they did.
On the Gameplay side, we have made some targeted improvements to a selection of Base Game personality Traits to make them more meaningful in gameplay. The idea is to provide these Traits a noticeable improvement so that Simmers can identify the specific Traits with more obvious visual cues and apparent, unique behavior.
Yeah, can't say I'm impressed. They only spent like 2 minutes talking about it in the livestream. They barely provided any examples.
Uh that's kind of a quick judgement without playing the game and trying them out.
I'm happy to be proved wrong. I don't have the game installed right now, but I look forward to hearing everyone else's experiences.
Sorry, my hopes aren't very high, given this game's track record.
I'm hopeful because I loved how sentiments were done. It's gonna take a while to explore though as I'm going to use my current families. I should have sims with all traits in my rotation, but yeah quite a long time. - So far I'm not seeing much impact from this update...
For anyone hoping for new social interactions to add trait-based flavor, you might enjoy the mods I've been posting at MTS: https://modthesims.info/browse.php?tag=helaene%20socials I have several more in the works and am open to suggestions. Many of the interactions are autonomous, so you'll see your Neat sim talking about vaccuums, Good sims boosting Empathy, etc even when you're not controlling them (though I know some of you like ultimate control!) - JanuaryGarnet08New Spectator
"bixters;c-17840830" wrote:
"musteni;c-17840825" wrote:
"bixters;c-17840805" wrote:
"logion;c-17840788" wrote:
"logion;c-17839620" wrote:
I'm not sure, but I hope it's not like their environment overhaul where the sims kept saying "yawn" or "a-ha" all the time. So I hope it will not turn out into active sims doing push-ups every 5 minutes and angry sims swearing constantly for no reason.
Oh dear, reading the patch notes it sounds like this is exactly what they did.
On the Gameplay side, we have made some targeted improvements to a selection of Base Game personality Traits to make them more meaningful in gameplay. The idea is to provide these Traits a noticeable improvement so that Simmers can identify the specific Traits with more obvious visual cues and apparent, unique behavior.
Yeah, can't say I'm impressed. They only spent like 2 minutes talking about it in the livestream. They barely provided any examples.
Uh that's kind of a quick judgement without playing the game and trying them out.
I'm happy to be proved wrong. I don't have the game installed right now, but I look forward to hearing everyone else's experiences.
Sorry, my hopes aren't very high, given this game's track record.
I don’t see how you can make valid critiques on a game you don’t even play. "Pamtastic72;c-17841470" wrote:
"bixters;c-17840830" wrote:
"musteni;c-17840825" wrote:
"bixters;c-17840805" wrote:
"logion;c-17840788" wrote:
"logion;c-17839620" wrote:
I'm not sure, but I hope it's not like their environment overhaul where the sims kept saying "yawn" or "a-ha" all the time. So I hope it will not turn out into active sims doing push-ups every 5 minutes and angry sims swearing constantly for no reason.
Oh dear, reading the patch notes it sounds like this is exactly what they did.
On the Gameplay side, we have made some targeted improvements to a selection of Base Game personality Traits to make them more meaningful in gameplay. The idea is to provide these Traits a noticeable improvement so that Simmers can identify the specific Traits with more obvious visual cues and apparent, unique behavior.
Yeah, can't say I'm impressed. They only spent like 2 minutes talking about it in the livestream. They barely provided any examples.
Uh that's kind of a quick judgement without playing the game and trying them out.
I'm happy to be proved wrong. I don't have the game installed right now, but I look forward to hearing everyone else's experiences.
Sorry, my hopes aren't very high, given this game's track record.
I don’t see how you can make valid critiques on a game you don’t even play.
I have almost 1200 hours played in game. Just because I don't have the game installed doesn't mean I can't critique it.
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