It seems Sims 4 is like in halfway. I don't know if it's not too late to introduce different culture worlds in the sims 4. :frowning: EA is making them usually as vacation worlds in which sims cannot live. Would be cool if some not-american worlds would be possible to live in, but also had specific traditions.
This idea is not only about making some exotic/european/oriental places visually, but also reflecting local habits, etc. For example, some world would have one unique welcome gesture, one tradicional dance, and one specific feast or festival, or something like that.
Exploring tombs would be great way to enrich gameplay in very old towns. Sims introduced into town should be treated by game as newcomers, cause it would has no sense, if they would be locals and knew everything about town from the beginning. It would be more casual game, than campain-like.
@JennyNoelle I know, it's kinda lame that medieval and Castaway Stories had very narrow way to develop character, history and change places visually. I wrote about spin-off because I doubt EA will make game completly different than previous The Sims main titles (not spin-offs). The problem is, spin-offs seems to have much lower budged than main The Sims games, which cause EA is making them campain-style game which (I suppose) is less timeconsuming to create.