Forum Discussion
mcrudd
9 years agoSeasoned Vanguard
"Thetford;14900972" wrote:
I don't have the GP yet, but can't you just set your staff household as unplayed? That is how I create custom lot NPCs such as gym and yoga instructors.
They have to be not in the world to work, also if they are unplayed then there is a big chance of them being culled with all the other npc's once there is too many as you can see here http://sims4.crinrict.com/en/2016/06/restaurant-employees-and-culling/
"luthienrising;14901007" wrote:
They have to be unhoused to show up in the hiring pool.
Yes that is true, thanks for answering :)
"Thetford;14901035" wrote:
I mean unplayed as turning their played status off by clicking on the plumbob on the household. Also, you can skip the move in household process by clicking the cancel x when moving it, automatically putting them in the not in world category.
If you do that then they go directly into not in world and unplayed and will possibly be culled with other not in world sims as in link above.
"bunny-gypsy;14901101" wrote:
Thanks for the tips! :)
I don't have DO yet, but it's good to see there is a weird workaround for this.
I hope we can one day hire our own sims for restaurant jobs in the future, if not in ts4, then...maybe ts5?
Its a pleasure, I hope that an easier method will be in an update soon, you also sometimes have to go back into manage world when you want to add more workers and delete the generated ones again, its really a waste of time, we will just have to wait and see ;)
"elanorbreton;14901153" wrote:
Great tutorial, thanks. For some reason it doesn't always work...
I have 5 restaurants in my game (a different style in each world) and went through the motions to hire sims for all of them. The 5th one was where I hit the downfall. Like @Jesf8312 the game generated more townies and brought those ones up instead of the ones I had made.
I had created 5 households of 6 sims to fill all the roles - that's 2 chefs, 3 waiters and 1 host for each restaurant. But it obviously did not like my last bunch at all! Very frustrating when it worked for all the others.
That happens especially with so many restaurants, you unfortuanatly just need to keep on deleting the npc's until you get who you want, sometimes its a pain, I had that last night when I filled the 3rd waiter position, had to go into manage world like six times before I got who I want.
"Marti_Stern;14901243" wrote:
Maybe this was just random, but I know a quicker way to do this. So you just have to hire a random townie, and then edit them in CAS. Then just place the sim you really wanted to hire in the household and delete the first sim. Now the desired sim will appear in the hire menu.
I repeat I don't know if it was just chance, but it happened xD
I did manage to that once as well, but then some times it did not work and I had to do it the long way. I also found that because the sim is joining a not in world unplayed household there is a chance of culling happening as well.
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