"Schantal;d-961831" wrote:
Edit to add: On a positive note, I do think that Gamepacks are where Sims 4 really shines and they have all been amazing EXCEPT Strangerville which was not worth the money at all. Gamepacks come with so much gameplay for the money you pay.
Gamechanger, yes thats right GAMECHANGER on Youtube named ItsMeTroi even said this same thing in her review of the expansion.
A gamechanger who uses a LOT of CC and mods. I'd be very surprised if she was satisfied with most expansions tbh.
"Schantal;d-961831" wrote:
Edit to add: On a positive note, I do think that Gamepacks are where Sims 4 really shines and they have all been amazing EXCEPT Strangerville which was not worth the money at all. Gamepacks come with so much gameplay for the money you pay.
Jungle Adventure has, tons of new areas to explore, skeletons, a new dancing type. tons of decor/furniture/objects (over 170), clothes hair, exploring mysteries that change every time you play, an active archaeology skill, exploring multiple jungles with different outcomes every time, traps in the temple with some light puzzle play, relics that you dig for, bugs that can attack you, two new aspirations, 2 new lots traits, new additions to the fish, fossil, crystal and gardening collections, etc......and all this in a GAMEPACKS!!
Island Living also has new aspirations, traits, lots traits, clothes, hair, skills, new additions to fish, collections....
BUT that aside, I do understand what you mean about why this was an expansion and why Jungle adventure was a game pack. It sounds like they are on equal footing. I wish they were more clear with where the line is in regards to something being expansion/game packs.