Forum Discussion
SilentK008
6 years agoSeasoned Newcomer
I am currently building a test-save. Will be interesting to make my own rules for Uni that works with my playstyle.
Hmm... will probably start of with a large household of background townie sims who I want to see as students and who I am perfectly fine with to keep an average grade and have no intention of playing more. Will be interesting to see if I see them on campus and so forth. Get a big household enrolled and as soon as they all are set up I will kick them out into unplayed individual households. They should just keep trucking along in the background but I would like to see it in action.
For me it is also a question of seasons. I mod my game to have a 3 weeks season and I don’t want my students to only have all their studies done during one season. I want them to feel the passing of seasons on campus too. Will experiment with this but I think I will end up doing 3 subjects a week which gives me 4 weeks of active study on campus. Like doing a 4 year education.With time off between Uni-week hat would give them holidays during their studies and I can let the entire world age up a bit while they are off-campus.
Season 1:
Week 1- enroll and prepp main household with student and jump around town. Age the world a few days
Week 2 - term, focusing extra on my played student, taking 3 classes. Ageing off
Week 3 - student holidays, play the town. Student might do some summer-class or just work extra for simoleons. Age the world a few days
Same for Season 2:
Season 3:
Week 1 - same
Week 2 - same
Week 3 - student will do something extra for their chosen degree. I graduated from a technical Uni and did a 6 month project at a company. I would like to simulate this for my students with clubs somehow. For a basic income you use your expertise somehow in a way that benefits whoever pays you. Might be a town, a company or something. Will make a little personal challenge out of this. A teacher might get to modify a perfect library for a town. I like to make my own challenges to modify town lots to fit my saves.
Season 4:
Week 1 - enroll for last year of Uni. Student have aged up almost a third of the YA bar. Let’s be a older and wiser student
Week 2 - starting final year, the big project is done and now it is “just” the last stretch.
Hmm... the benefits with this for me would be seeing campus life during the entire year and getting more time to play the town on the Week 1 and Week 3 of each season. I play pretty much the entire town so focusing solely on one household would go against the grain. Think this is right for me but will try it out in a test save.
Other possible combinations is taking Uni every other week and only doing 2 classes each time. Will see what the best version of taking 12 classes during 12 weeks is for me.
Hmm... will probably start of with a large household of background townie sims who I want to see as students and who I am perfectly fine with to keep an average grade and have no intention of playing more. Will be interesting to see if I see them on campus and so forth. Get a big household enrolled and as soon as they all are set up I will kick them out into unplayed individual households. They should just keep trucking along in the background but I would like to see it in action.
For me it is also a question of seasons. I mod my game to have a 3 weeks season and I don’t want my students to only have all their studies done during one season. I want them to feel the passing of seasons on campus too. Will experiment with this but I think I will end up doing 3 subjects a week which gives me 4 weeks of active study on campus. Like doing a 4 year education.With time off between Uni-week hat would give them holidays during their studies and I can let the entire world age up a bit while they are off-campus.
Season 1:
Week 1- enroll and prepp main household with student and jump around town. Age the world a few days
Week 2 - term, focusing extra on my played student, taking 3 classes. Ageing off
Week 3 - student holidays, play the town. Student might do some summer-class or just work extra for simoleons. Age the world a few days
Same for Season 2:
Season 3:
Week 1 - same
Week 2 - same
Week 3 - student will do something extra for their chosen degree. I graduated from a technical Uni and did a 6 month project at a company. I would like to simulate this for my students with clubs somehow. For a basic income you use your expertise somehow in a way that benefits whoever pays you. Might be a town, a company or something. Will make a little personal challenge out of this. A teacher might get to modify a perfect library for a town. I like to make my own challenges to modify town lots to fit my saves.
Season 4:
Week 1 - enroll for last year of Uni. Student have aged up almost a third of the YA bar. Let’s be a older and wiser student
Week 2 - starting final year, the big project is done and now it is “just” the last stretch.
Hmm... the benefits with this for me would be seeing campus life during the entire year and getting more time to play the town on the Week 1 and Week 3 of each season. I play pretty much the entire town so focusing solely on one household would go against the grain. Think this is right for me but will try it out in a test save.
Other possible combinations is taking Uni every other week and only doing 2 classes each time. Will see what the best version of taking 12 classes during 12 weeks is for me.
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