"Marnetti;c-18105929" wrote:
You can change the percentage of how often you want sims to have babies with MCCC. You can also choose which days of the week MCCC will roll a dice (based on your percentage) and see who gets pregnant.
This way it can be as often or as little as you’d like.
I'm sure I could do that if I knew how, but MCCC has so many functions that it can be hard to find the one you're looking for if you don't know what you're doing. This wouldn't be a problem if it didn't come with presets, but it does, and the creators seem to think that everybody loves babies. I learned this the hard way the first two times I reluctantly downloaded the mod because I couldn't find anything else that let me do what I wanted to do at the time, and both times I ended up regretting it because it caused more damage to my save than it helped. If not for those presets, I would use the mod, but as it is now, it comes with too many pre-enabled traps that I might not even notice until it's too late.
"Tiinahej;c-18169987" wrote:
Hi! I keep getting this issue despite deactivating the options ”sims can adopt a child”, ”move in” or ”move out” in my game and random families keep filling empty lots and still, they keep adopting babies! What might be wrong here? Is this a bug? Should I just deactivate Neighbourhood Stories altogether? It’s getting really annoying when the Goth family are 3 new kids in since lasy week!
Have you disabled these options for both played and unplayed households, or just one of them?