Forum Discussion

wahini2024's avatar
3 years ago

Vampire vs Spell Caster

Which do you prefer to play as and who has more power in your opinion or experience? Is there an occult you like better?

I tend to lean more towards spell caster. My highest ranking spell caster can out power every vampire. I find her skills more useful and have more game play options for me for story lines. I still really enjoy vampires, I just feel like my spell casters have an advantage. The minion option alone gives my spell casters more power. Not even Vlad is immune to it and is often put to sleep or winds up cleaning my spell casters home.

Rank does play a key role and if I had a weaker spell caster (which I do of various ranks) I might give a slight edge to vampires while spell casters are new.

25 Replies

  • "Simmingal;c-18107317" wrote:

    theres morphiate but whats the point when sims will just turn back to sims on their own in like 5 seconds

    there is chillio but whats the point when its literally just freeze ray and also turns sims back in like 5 seconds


    I like using a combination of morphiate and chillo before I go around burgliating things ;) Also if a Sim is annoying me, nothing is more satisfying than zapping them with magic and then seeing a negative moodlet afterward on them. Plus, with chillio vs freeze ray, you can't command other Sims to break it open unlike freeze ray.
  • From a gameplay perspective Spellcasters (or as I'm going to keep calling them, Witches) are just so powerful with what they have. While Vampires... Feels like you need to bite someone every 5 hours and plasma packs are nowhere near as good as they were in TS3, though it is nice having to not deal with sleeping at all when you avoid using powers or the sun! Sadly with witches though, things like infernate don't feel as good as they should seeing it still gives your Sim the overwhelming urge to panic at the fire they've caused. I just want to burn a few Sims here and there!

    Feels like witches get a little less to do though, there's Magic duels, there's buying a wand or two, there's casting a few spells... And thats what I could expect. While vampires have a fair bit, from breaking into houses, biting people because you can and outright trying to cure them. Having a few quirks to pick from adds to the uniqueness of each Vampire too. Not so much with the Witch because of the lack of quirks, only so many ways to make each one unique when they all can learn the same magic!

    Witches lose points for not having their classic pointed hats without mods though.

    I like to settle with mods to allow hybrids to function properly, just as they could in the Sims 2. Witch-Vamps are a fun mix I'll never live without. All the fun without the sun while just being able to break into a house at will, take everything of value and torch the residents, works so nicely with the co-operation of a Witches spellset!

    I still feel like witches would be even better if they had some sort of Sims 2 styled allignement, have evil witches be much less into the whole practical magic, and more into the "ruin your life while cackling like a maniac" magic. At least the vampires don't have to ask to bite anyone anymore...
  • When RoM came out, I was certain that spellcasters would take the top spot for best occult. But after some thought, vampires still reigns supreme. I think part of the reason is that I found mods to make vampires deadly, so when Im playing some of my more human-hungry vampires, they really feel like a genuine threat to humanity.
  • I don't let all of my spell casters learn the same magic. I have my mischief casters untamed and practical. Some know all 3. Some only really dive into potions while the others are about spells. That's a way I've kept mine unique since skill building isn't related to any one type of magic. It has to fit their personality.

    I've found my mad scientist spell caster to be the most "threatening" as she's achieved 2 mischief aspirations as well as the serial romantic there's virtually nothing that can stop her. She's had babies from each occult, including Grim (who's equipped as a second reaper) with the exception of vampire (for now) she owns this load. I've thought to turn her a few times but she has more fun as a mad caster and I hate waiting for day walker as she loves the sun in Strangerville. Vlad never comes for a midnight snack from her but does call to go on dates. She has a healthy diet of garlic and mastered gardening so she can grow and make anything. She might be some of my bias to spell caster winning in my game

    Vampires are enemies to most casters in my load.

    So werewolves *potentially* coming has me excited to see what they'll be able to do.
  • Kimmer_one's avatar
    Kimmer_one
    Rising Traveler
    3 years ago
    I like both a lot, but vampires are my favorites in general, probably because Vampires is my favorite game pack.