Forum Discussion
SilentK008
6 years agoSeasoned Ace
"MsKatieRose;c-17586212" wrote:"Pamtastic72;c-17584064" wrote:"Kita5399;c-17584060" wrote:
@Pamtastic72 I couldn’t agree more! I also don’t want to have to pick and choose which packs/features I get to use, they should all work together. I’m trying to get a story going without cheating but I don’t think it’s going to work. My spellcaster will either have to purposefully go seek out and visit a vampire, or give up her black cat familiar.
I don’t understand buying a pack titled Vampires if you don’t want them in your game and then basically ruining the pack for everyone who actually wanted vampires. I feel like if the nerf features we paid for we should get some of our purchase price back. I paid $20.00+ USD and now I rarely get vampires so I feel I should get like $10.00 back.
A lot players just want the build/cas items. That's why. They may not mind the other features that come with the game as long as it doesn't interfere too much with their style of game playing. That's not hard to figure out. For ex. I don't care about some knitting, but I may consider the new stuff pack anyway if I like hair styles or other cas/build stuff and/or maybe get the pack for a discount.
It is not interfering at all, it is just a removed feature at this point.
Really, what is the use of occult-packs if muggles just nerf them into oblivion.
It turns into glorified B/B-packs, with gameplay slowly chipped away.
I really really don't like players who cannot be bothered to use lot-traits for residential home that keep vamps away and instead are happy that all gameplay of the original pack is gone.
Edit: Can't they just make it a lot more likely that you get attacked if you read the lore....something.... :'(
About The Sims 4 General Discussion
Join lively discussions, share tips, and talk about your experiences in The Sims 4.33,904 PostsLatest Activity: 29 minutes ago
Community Highlights
Recent Discussions
- 24 minutes ago
- 29 minutes ago
- 2 hours ago