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Simfriend68
7 years agoSeasoned Ace
I personally found playing with witches in TS3 to be very tedious because they seemed to take a long time to level up. I remember having to have my witch constantly conjuring apples, converting objects to other objects, duelling, upgrading everything at home and around town in order to level up and unlock spells. In the end I also had her learn alchemy so she could make the essence of magic potion and fill up her magic bar more quickly. It was tough to get to the top, a lot of grinding, and the spells (even the duelling) were mostly boring to me.
I prefer Realm of Magic’s system of magic, spells and even duelling to Supernatural’s. I think the spells are more interesting as well as being more fun to cast and watch. The failure rate is high enough to be challenging with unexpected results more often than not. Some ingredients are rare which means you can’t have your sim do every potion whenever you want and the main magic collection is hard to complete. I love the familiars and the customization allowed by the perks system. The curses are surprisingly fun (as well as being hilarious), and in fact all of magic (the system, the features, the spells, the world) feels very unexpected and risky to me.
While learning magic (which was not too easy for me), both of my sims wound up cursed, they both had spells and potions fail a fair bit, they both lost duels (one more often than the other) and one died once from being overcharged (luckily a familiar revived him). Magic is way more interesting and varied; advancing feels less like grinding and I am having a ton of fun playing this pack.
I prefer Realm of Magic’s system of magic, spells and even duelling to Supernatural’s. I think the spells are more interesting as well as being more fun to cast and watch. The failure rate is high enough to be challenging with unexpected results more often than not. Some ingredients are rare which means you can’t have your sim do every potion whenever you want and the main magic collection is hard to complete. I love the familiars and the customization allowed by the perks system. The curses are surprisingly fun (as well as being hilarious), and in fact all of magic (the system, the features, the spells, the world) feels very unexpected and risky to me.
While learning magic (which was not too easy for me), both of my sims wound up cursed, they both had spells and potions fail a fair bit, they both lost duels (one more often than the other) and one died once from being overcharged (luckily a familiar revived him). Magic is way more interesting and varied; advancing feels less like grinding and I am having a ton of fun playing this pack.
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