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8 years ago
"JoAnne65;c-16117646" wrote:"DeservedCriticism;c-16117594" wrote:"Triplis;d-926965" wrote:
1) Each trait needs to have more depth to it (which is potentially a lot of polishing work to do)
Sadly, this has been covered dozens of times by dozens of people with dozens of seperate topics about it, and we've yet to see any evidence this is on their radar for an update.
I wonder if it's possible. Emotions are the focus and it's the emotions that seem to be the biggest bottleneck where it comes to traits and personalities. They aren't going to give up that focus, even if they could.
True the base game traits are pretty lame and it's hard to tell the difference from a confident Sim from a trait or a confident Sim from an emotion, why this was all repeated with emotions and overlapping so all Sims turned out the same is beyond me. Double confident? lol.
But the ones added in packs (just a few so far) have their own idles like dance machine makes those Sims have good or bad moodlets depending on if they have danced recently and they do their own idles like stand around and dance which others Sims won't be standing around doing a little dance move since it's not also in the mix of emotions like all other traits are. That's why we need better traits and more of them, let alone more slots.
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