Forum Discussion
8 years ago
Call me crazy, but could we possible separate the extraordinary from the ordinary?
The Lazy Game Reviewer commented on The Sims 3: Supernatural, that he thought it was great and all but he preferred more realistic elements to the fantastical. Scott Mccloud, author/illustrator of the ZOT series created an incredible futuristic world for his hero, but somehow-don't call him crazy-creating that simple scene at Burger King was more interesting than all the pages of Zot's earth.
And somehow the idea of laundry and funeral experience-even the yard sale-seems more interesting than the afterlife and a thousand ways to die. Not that they should entirely be wiped from the table. But could we have a stuff pack that combines the everyday experiences from those five themes and possibly have another-not right away of course-that encompasses the more exotic? Visa Versa?
BAM! :D Two stuff packs!
The Lazy Game Reviewer commented on The Sims 3: Supernatural, that he thought it was great and all but he preferred more realistic elements to the fantastical. Scott Mccloud, author/illustrator of the ZOT series created an incredible futuristic world for his hero, but somehow-don't call him crazy-creating that simple scene at Burger King was more interesting than all the pages of Zot's earth.
And somehow the idea of laundry and funeral experience-even the yard sale-seems more interesting than the afterlife and a thousand ways to die. Not that they should entirely be wiped from the table. But could we have a stuff pack that combines the everyday experiences from those five themes and possibly have another-not right away of course-that encompasses the more exotic? Visa Versa?
BAM! :D Two stuff packs!
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