"Alexciel;c-17871988" wrote:
Werewolf skills:
Can turn into a wolf (Animal)?
Can call other wolves or werewolves?
Is alergic to Silver?
Can control the werewolf form?
Sence of smell. What Things can it smell on a Sims?
Can smell another romantic partner on its partner?
Can give birth to a litter of babies?
Can smell fertility or give off feromones?
Can smell and hunt vampires?
Can they have a secret lot, with a trival Alfa leader, and their followers, an Moon tweking Trival idol and hunting grounds.
Can the leader confront Vlad?
Can they have a pack and beta parteners?
Strenght, Speed, pursue byclicles, balls and cats.
Move the leg when scratched.
Infectious bite, It can turn the sim into a werewolf or give him rabies.
Purporsely give fleas to other sims
Talk to dogs...
Toddlers howling to the moon... I don't know......
I think everything I bolded would make awesome skills/powers for the werewolves.
The silver would be more of a weakness, but if we want them to be fleshed out like vampires, I think weaknesses are more than necessary.
Something else I thought of that could set werewolves apart from normal Sims.
- Forced shifting when "Enraged" (ie instead of dying when they reach this state, a werewolf will shift into their wolf form and be unable to change back for a specific number of hours?) Similarly, if we wanted to keep them being able to die of being enraged under normal circumstances, this could be moved to one of the powers? (ie if you pick that power, your Sim will shift instead of dying, which makes it a "good thing" in some way.)